not about that though. Every hero is supposed tp be useable on both sides of the board, not every hero is supposed to be good on both sides but still useable. If you could come up with a way this hero could effectively work offensively and defensively then I’m sure SG would love to read it.
Say maybe the hero gives a %chance for random allies to randomly execute normal attacks and gain a % of mana for 1 turn
defense would allow all allies to randomly strike
offense it would shuffle the board which is similar to allowing random enemies to strike on defense
possibly give it a 5% damage boost when used on defense
something of that nature off the top of my head would make the hero you have in mind useable on both sides