This is intended to be an open discussion that is constructive and civil, in it’s nature.
My thoughts: As an Alliance leader, with an alliance approaching the Top 30 in rankings, I’m coming across players (in-house, and outside our alliance) that are purposely dropping trophies for one reason or another, to benefit from another part of the game.
I’m not sure the current ranking system is working correctly when alliance members are not seeing incentives to keep their trophy counts high (conversely, more incentive to lower them), outside of rankings. Ranks don’t mean much to some people, and there are plenty of strong players out there who have low trophies.
Trophies, as it’s currently designed, seems like a less-than-deal approach to Alliance rankings.
(PS. Potential Solution: Offer an XP boost, or item drop chance % boost as an incentive to maintain higher trophies.)
Seven Days Departed