I might as well hope for a new hero and pull for a new hero instead of spending gems for a costume! Unless I don’t understand how costumes work?
I wish I could chat with a product designer at SGG/Zynga.
It seems so obvious that purely cosmetic skins are a money maker for games like Fortnite or League of Legends. I can’t understand why SGG/Zynga would add confusion and grinding to the simple charm of a skin for your favorite heroes. I just don’t get it.
Maybe the probability of pulling skins is generous and the grind required to level them is reduced compared to normal heroes, but that’s not the impression I got researching costumes.
The current information makes them seem like a dud feature. Why would I want to blow mats on a Joon skin that doesn’t look much better, and doesn’t perform much better, than regular Joon? Surely it’s better to pull and max Inari or some such. The game theoretics don’t add up.
It just makes me sigh. There’s so much room to play with classic skins - upgrades to your beloved hero’s appearance. There’s so little appeal to a confusing, grind-driven skin.