I have long wanted to talk about this bug …
In raids or war, I had a situation many times: I attacked an enemy who had Seshat among the heroes, and my hero Azlar strikes with magic, after which Zekhat has 18 health points left, and she should lose 67 health points per turn .
But here Seshat strikes with magic, she has a servant, and then the wonders of Finnish mathematics begin: Seshat does not lose a single health point !!! She was supposed to die on the next turn from my Azlar burns, but she remained alive, without losing a single health point, and continued to fight !!!
Let me remind you the characteristics of the hero:
Skill: Arcane Arrow
- Deals 400% damage to the target;
- Summons a Servant of the Replicator with 18% health and 15% attack. He clones himself every 3 turns;
- Removes power from the target and nearby enemies;
- Elemental Link gives + 4% to mana regeneration for all heroes of Darkness for 4 turns. Cannot be blocked.
Property: Resistance to direct mana reduction, for example, from Guinevere or Mitsuko.
I draw your attention to: the description does not say anywhere that the Replicator’s servant protects the hero from losing points from burns, poisoning, water, etc. !!!
I have only two explanations for this: either in Finland there is simply trouble with mathematics, and therefore they have 18-67 = 18, or these are the next “Easter eggs” from the developers: nothing is said in the description, guess for yourself!
And do not tell me that “it should be so!” If this is so, then in the description of the hero this would be said! For example, in the description of the hero Little Red Riding Hood says that the minion protects against loss of mana.