Season 5 Schedule
Season 5 is set to premiere in April 2022: 2022-04-21T07:00:00Z β 2022-04-25T07:00:00Z
From that point it is set to recur every 4 weeks, based on this thread: Event Cadence Update & Calendar of Events for April 2022
FAQ
Amulets ?
These are special items, which you can get during your progress in Season V map and they can help you during you further progress. You can read more here:
If you have any questions, please submit them below.
Dunes Coins
The first time a Stage is completed, a reward is given in Dunes Coins β which are just like Atlantis/ Valhalla/Underwild Coins, but for Season 5.
Just the same as Season 2 & 3 & 4, Normal Mode Stages reward 3 Dunes Coins, and Hard Mode Stages reward 5 Dunes Coins β and there are 10 Stages per Province, so itβll be the same 80 Coins per Province that Season 2 & 3 & 4 had.
Also like Atlantis/ Valhalla/Underwild Coins, 100 Dunes Coins are required for a free Dunes Summon.
Stage Properties
In Season 5 there are Stage Properties which applies to every second stage in Season 5 Map (so far).*
All enemies has got various passive abilities, which is specific to that enemy, and on a Stage or even a Wave there can be different enemies, which has got different passives.
The stage status effects are given every 5 turns to your heroes.
Stage effects are just like normal Status Effects which are mosly dispellable or cleansab;e. So they can be blocked by an Ailment Blocker (e.g. Grazul, Garnet or Vanda) and can be dispensed of by a cleanser (e.g. Rigard or Ariel).
Click for Summary/ Distribution of Biomes
Biome Effects
Biome | Provinces | Effect |
---|---|---|
The Iteru River | S5 1-3 | The battle takes place near the Iteru River. Here all enemies periodically regenerate boosted health in exchange for slighty lowered defenses. The Iteru River effects are applied every 5 turns. - All enemies regenerate 575 boosted health over 5 turns. Boosted health can exceed max HP. This effect canβt be dispelled. - All enemies get -10% defense for 5 turns. |
Tempestuous Sandstorm | S5 4-6 | This battle takes place in a Tempestuous Sandstorm. - All Heroes receive damage every 3 turns. - Troop deals -50% less damage. |
Kemythian City | S5 7-9 | This battle takes place near a Kemythian City. Being in the proximity of a city has caused all enemies to become Hyperactive ! Hyperactive enemies have improved mana generation but their accuracy is impaired. - All enemies have 25% mana generation. - All enemies have -10% accuracy. -Enemies lose an additional -10% accuaracy when inflicted with an accuracy ailment. |
Cursed Tombs | S5 10-12 | This battle takes place in Cursed Tombs. Here mana is scare, but Troops deal more damage. - Mana Speed is set to Very Slow for all Heroes and enemies. - Troops deal +50% more damage. |
Order of the Pharaoh | S5 13-15 | The battle is affected by the Order of the Pharaoh. The Pharaoh has ordered all Heroes to take damage and to have lower defenses. - All Heroes must take damage every 5 turns. All Heroes must receive the following status ailment every 5 turns: - All Heroes get -20% defense for 5 turns. |
Barrier of the Pharaoh | S5 16-18 | This battle take place under the Barrier of the Pharaoh where enemies gain defense against Special Skills! All enemies receive the following buff every 5 turns: - All enemies get +60% defense against Special Skills for 5 turns. |
Solar Flare | S5 19 | An anomally in the Sun grants enemies some abilitiies of the Sun family. - Each enemy has a chance to perform the following actions when they cast their Special Skill: - Deals 70% damage to all Heroes. - All Heroes get -34% attack for 3 turns. |
Solar Flare | S5 20 | An anomally in the Sun grants enemies some abilitiies of the Sun family. - Each enemy has a chance to perform the following actions when they cast their Special Skill: - Deals 70% damage to all Heroes. - All Heroes receive Sand damage over 3 turns. |
Solar Flare | S5 21? | An anomally in the Sun grants enemies some abilitiies of the Sun family. - Each enemy has a chance to perform the following actions when they cast their Special Skill: - Boosts health to all enemies by 10%. Boosted health can exceed max HP. - Cleanses the latest cleansable status ailments from all enemies. |
Desert madness | S5 22-24 | Life in unforgiving desert has made the enemies in this area hinged. Casting their Special Skills send them into an uncontrolled rage, giving them the following stauts effect: - +31% attack and a further 20% increase every time they are hit during 3 turns. |
Dense Fog | S5 25-27 | This batttles takes place in a Dense Fog. Mana generation is slower than usual and all Special Skill attack have a chance to miss. |
Lunar Effect | S5 28 | This light of the full moon has awakened dormant powers in the enemies of this area, granting them some abilities of the Moon Family. - Each enemy has a chance to perform the following actions when they cast their Special Skill: - Deal 70% damage to all Heroes. All heroes get -24% mana generation for 3 turns. |
Lunar Effect | S5 29 | This light of the full moon has awakened dormant powers in the enemies of this area, granting them some abilities of the Moon Family. - Each enemy has a chance to perform the following actions when they cast their Special Skill: - Deal 70% damage to all Heroes. Dispel the latest dispellable buff from all Heroes. |
Deranged Warriors | S5 30-31? | This stage features special soldiers of Setβs army that have been trained to withstand any ailment that would be inflicted upon them. They have been trained to destroy without mercy; casting their Special Skills throws them and their allies further into their frenzy, giving them the following status effect: - +31% attack and a further +20% increase every time they hit during 3 turns. All enemies have an innate resistance against status ailments and negative stacks. |
Setβs Aura | S5 32? | Caused by the presence of Set, an evil aura hangs over this area like a vile shadow. It weakens heroes and enpowers enemies. All Heoresβs mana generation is reduced is this area. All enemies have an innate resistance against status ailments and negative stacks. |
Province & Biome List
NOTE: There are 10 Stages in Province 1, just like there are in each of the Season 2 & 3 & 4 Provinces; if not the case this will be updated.
Stage Effect | Number | Province Name |
---|---|---|
The Iteru River | 1 | Enter Kemyth |
The Iteru River | 2 | The Port |
The Iteru River | 3 | Lush Island |
Tempestuous Sandstorm | 4 | Preciptous Peaks |
Tempestuous Sandstorm | 5 | The Sandstream |
Tempestuous Sandstorm | 6 | Ravine of Wind |
Kemythian City | 7 | Caiza Outpost |
Kemythian City | 8 | Tanat Farmlands |
Kemythian City | 9 | Tanat |
Cursed Tombs | 10 | Kemythian Detour |
Cursed Tombs | 11 | Tombs of Dispair |
Cursed Tombs | 12 | Tombs of ope |
Order of the Pharaoh | 13 | Greener Pastures |
Order of the Pharaoh | 14 | Forest of the Pharaoh |
Order of the Pharaoh | 15 | Savanna of the haraoh |
Barrier of the Pharaoh | 16 | Pyramids of the Pharaoh |
Barrier of the Pharaoh | 17 | Caiza |
Barrier of the Pharaoh | 18 | Caiza Farmlands |
Solar Flare | 19 | Falcon Ridge |
Solar Flare | 20 | Sunrise Cape |
Solar Flare | 21 | Sunrise Falls |
Desert Madness | 22 | Silent Dunes |
Desert Madness | 23 | Oasis |
Desert Madness | 24 | Pools of the Pharaoh |
Dense Fog | 25 | Ascent of Assassins |
Dense Fog | 26 | Peak of Assassins |
Dense Fog | 27 | Secret Forest |
Lunar Effect | 28 | Forlorn Vallery |
Lunar Effect | 29 | Forlorn Massif |
? | 30 | Forlorn Hlllow |
? | 31 | Deathless Dunes |
? | 32 | Tombs of Devestation |
? | 33 | Secluded Pyramid |
? | 34 | Cursed Canyons |
? | 35 | Approach of Evil |
? | 36 | The Forbidden Pyramid |
Links
Gameplay Strategy & Storyline
Summoning & Offers
- ποΈ [MASTER] Portal Stats & Summon Results β Season 5 (Dynasty of Dunes)
- ποΈ Offers -- Season 5 (Dynasty of Dunes)
Heroes
There are two different families: Sun and Moon.
I have added the indication of the familiy to the hero topics titles too.
Legendary
- π El Naddaha β Season 5 Hero β 5* Nature / Green: Thoughts, Discussion & Summon Results with Feedback
- β Khufu (a.k.a Khafre) β Season 5 Hero β 5* Fire / Red: Thoughts, Discussion & Summon Results with Feedback
- π Khonshu β Season 5 Hero β 5* Dark / Purple: Thoughts, Discussion & Summon Results with Feedback
- π Papyros β Season 5 Hero β 5* Holy / Yellow: Thoughts, Discussion & Summon Results with Feedback
- β Sobek β Season 5 Hero β 5* Ice / Blue: Thoughts, Discussion & Summon Results with Feedback
Epic
- π Ahhotep β Season 5 Hero β 4* Dark / Purple: Thoughts, Discussion & Summon Results with Feedback
- β Azmia β Season 5 Hero β 4* Ice / Blue: Thoughts, Discussion & Summon Results with Feedback
- π Junaid β Season 5 Hero β 4* Fire / Red: Thoughts, Discussion & Summon Results with Feedback
- β Ptolemy β Season 5 Hero β 4* Nature / Green: Thoughts, Discussion & Summon Results with Feedback
-
π Scoratek β Season 5 Hero β 4* Holy / Yellow: Thoughts, Discussion & Summon Results with Feedback
fun
Rare
- π Aqeela β Season 5 Hero β 3* Dark / Purple: Thoughts, Discussion & Summon Results with Feedback
- β Faiez β Season 5 Hero β 3* Nature / Green: Thoughts, Discussion & Summon Results with Feedback
- π Jarifβ Season 5 Hero β 3* Ice / Blue: Thoughts, Discussion & Summon Results with Feedback
- β Rekhetre β Season 5 Hero β 3* Holy / Yellow: Thoughts, Discussion & Summon Results with Feedback
- β Waqas β Season 5 Hero β 3* Fire / Red: Thoughts, Discussion & Summon Results with Feedback
Beta Information
- π§ͺ Early Information on Season 5 Provinces & Gameplay [Part of The Beta Beat V47,49]
- π§ͺ Early Information on New Season 5 Heroes [Part of The Beta Beat v46,v47]
- π§ͺ Early Information on Amulets [Part of The Beta Beat V47]
- π§ͺ Early Information on Dunes (Season V) Summon Portal [Part of The Beta Beat V47]