Season 4 Schedule
Season 4 is set to premiere in March 2021: 2021-03-25T07:00:00Z → 2021-03-29T07:00:00Z
From that point it is set to recur every 4 weeks, based on this thread: Changes to Event Schedule (March 2021 Onwards)
FAQ
Fiends??
Popped up a couple times so I will summarise a bit:
- Fiends are like Minions but different.
- They occupy a minion “slot” on the recieving hero.
- They are not able to be damaged/ removed by any hero specials (yet) such as by Grimble, Bera, Gobbler, Costume Gormek etc…
- They also do NOT trigger Noor’s innate ability
- They are NOT affected / blocked by Vela’s innate resistance
- They are ONLY affected when the hero special SPECIFICALLY mentions “Fiends” (such as Uraeus).
- The only way (currently) to remove/ get rid of Fiends is to:
- provide the requisite quantity of healing; or
- displace them with more minions
If you have additional questions, please submit them below.
Underwild Coins
The first time a Stage is completed, a reward is given in Underwild Coins — which are just like Atlantis/ Valhalla Coins, but for Season 4.
Just the same as Season 2 & 3, Normal Mode Stages reward 3 Underwild Coins, and Hard Mode Stages reward 5 Underwild Coins — and there are 10 Stages per Province, so it’ll be the same 80 Coins per Province that Season 2 & 3 had.
Also like Atlantis/ Valhalla Coins, 100 Underwild Coins are required for a free Underwild Summon.
Biomes
New to Season 4 is a “Biome” effect which applies to every stage in Season 4 Map (so far).
The Biome Effect has two parts;
- a passive ability for all enemies in that biome
- a status effect/s given every 5 turns to your heroes.
Biome effects are just like normal cleansable Status Effects. So they can be blocked by an Ailment Blocker (e.g. Grazul, Garnet or Vanda) and can be dispensed of by a cleanser (e.g. Rigard or Ariel).
Click for Summary/ Distribution of Biomes
Biome Effects
Biome | Provinces | Passive | Effect |
---|---|---|---|
Sandy Caves ![]() |
S4 1-9 | All Enemies have an Innate Resistance to ailments that affect Accuracy. | Heroes Get the follow Stats Effects every 5 turns:
|
Fungal Caves | S4 6-11 | All Enemies have an Innate Resistance against Poison. | Heroes Get the follow Stats Effects every 5 turns:
|
Crystal Rocks | S4 12 - 15+ (?) | All Enemies have an Innate Resistance against Ailments effecting Defence. | Heroes get the following status effects every 5 turns:
|
??? |
Province & Biome List
NOTE: There are 10 Stages in Province 1, just like there are in each of the Season 2 & 3 Provinces; if not the case this will be updated.
Biome | Number | Province Name |
---|---|---|
Sand Caves Biome | 1 | Underground Entrance |
" | 2 | Dusty Stones |
" | 3 | Sandfall |
" | 4 | Curious Caverns |
" | 5 | Glimmering Rocks |
Fungal Caves | 6 | Dikarya valley |
" | 7 | Galuke’s Grotto |
" | 8 | Sporengall |
" | 9 | Twisted Roots |
" | 10 | Darkwind Stronghold |
" | 11 | Hollow Lake |
Crystal Rocks | 12 | Amber Vista |
" | 13 | Goldrocks |
" | 14 | Searing Cliffs |
" | 15 | Redstone Valley |
??? | 16 | Boulder Lake |
17 | Deep Lagoon | |
18 | Underwater Hallows | |
19 | Umbar’s Deep | |
20 | Forgotten Waters | |
21 | Misty Tunnels | |
22 | Grave of Anothos | |
23 | Boneburrow | |
24 | Echoing Caverns | |
25 | Xnolphod’s Chasm | |
26 | Bonechill | |
27 | Freezing Fathoms | |
28 | Grimmwastes | |
29 | Crystal Caverns | |
30 | Frostwaste | |
31 | Coldwind Pass | |
32 | Devouring Depths | |
33 | Steps of Despair | |
34 | Path of Solitude | |
35 | Crystalline Gates | |
36 | Abyssal Citadel |
Links
Gameplay Strategy & Storyline
Summoning & Offers
Older Summoning & Offers Threads
- N/A
Heroes
Legendary
- 🕵 Akkorog – S4 Hero – 5* Holy/ Yellow: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Dr. Moreau – S4 Hero – 5* Dark/ Purple: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Elizabeth – S4 Hero – 5* Fire/ Red: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Lepiota – S4 Hero – 5* Dark/ Purple: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Phileas Fogg – S4 Hero – 5* Nature/ Green: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Prof. Lidenbrock – S4 Hero – 5* Holy/ Yellow: Thoughts, Discussion & Summon Results with Feedback
Epic
- 🕵 Griffin – S4 Hero – 4* Holy/ Yellow: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Mack – S4 Hero – 4* Fire/ Red: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Rokkamush – S4 Hero – 4* Fire/ Red: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Tettukh – S4 Hero – 4* Nature/ Green: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Zila Lei – S4 Hero – 4* Ice/ Blue: Thoughts, Discussion & Summon Results with Feedback
Rare
- 🕵 Helo – S4 Hero – 3* Ice/ Blue: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Gramps – S4 Hero – 3* Nature/ Green: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Morris – S4 Hero – 3* Dark/ Purple: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Poppy – S4 Hero – 3* Holy/ Yellow: Thoughts, Discussion & Summon Results with Feedback
- 🕵 Vollermork – S4 Hero – 3* Fire/ Red: Thoughts, Discussion & Summon Results with Feedback
Beta Information
-
đź§Ş Early Information on Season 4 Provinces & Gameplay [Part of The Beta Beat V36]
-
đź§Ş Early Information on Season 4 Underwild Summon Portal [Part of The Beta Beat V36]
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đź§Ş Early Information on ROUND 1 of Season 4 Heroes [Part of The Beta Beat v36]