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Discussing 1* 1.1 defense teams

==Chat==

Devs patched the “Ghost Team” cheat. The entire enemy alliance uses only 1* 1.1 & 2* 1.1 heroes. When the the war starts, they immediately use their entire war defense team heroes to level other heroes ( this removes the defense team heroes from the enemy account ) leaving behind zero heroes for the allies to attack so zero war points.

After the patch, “Ghost teams “ get zero rewards ( not even losing war rewards) and booted from the war. See Spectator Mode. If all enemy teams are “Ghost teams” the enemy alliance automatically loses the war.

If the entire enemy alliance uses 1* 1.1 heroes and leaves them for the whole war ( they misunderstood the “Ghost Team” cheat requires you to remove the defense team heroes from your account or don’t know about the patch fixing it ), the allies can easily wipe out one team every war energy and score 12k war points.

==Chat==

Because of defense team revives, first & second half war energy, revenge bar, only using each attacking hero once per war and the way war points are split, players want to use an all empty defense team ( not taking part in this war ), or your best Trap/ Scary/ Strong War defense team ( scroll up on chat ). This has been extensively tested in beta.

In a nutshell, by using a Trap/ Scary/ Strong War defense team, you dilute the enemy player’s six war energy by giving them more ally targets they need to destroy especially when the enemy are using war energy #4- #6.

If an ally player uses a very weak team, ex: a single 1* hero, the enemy can mob the rest of your alliance’s stronger teams, which is now worth more points, but the enemy defense teams still dilute your allies’ attacks especially when using war energy #4- #6.

This happens because 2k war points ( including team kill bonus) are split among your allies based on how strong each defense team is, so 30x 1* hero teams are worth 34+ 34 bonus points each while our alliance would be worth 44+ 44 bonus points each ( 23x 1* defense teams ).

Edit:
To rephrase:
Since you team is only worth 20 points, or less, you enemy can ignore your team, which frees up 6 enemy war energy for them to decimate the stronger ally teams. Unlike raiding, an alliance can use 3, 6, 9, or more attacks to whittle down a team, especially if all the points are concentrated there.

==Chat==

So, you are saying all 1* 1.1 defense teams are bad?

No, no. They are great, the other alliance won’t be able to stop laughing. TB will be spreading joy through out the world. :roll_eyes:

Will be switching back my defense team. I want our enemies crying.