Revive seriously needs a defensive nerf

I’m not sure if the RNG just gets broken or once, but seeing “Revive” trigger on an enemy 3, 4, even 5 times in a row, frequently, is beyond overpowered defensively. This is only supposed to trigger 30% of the time, yet the frequency of it happening multiple times in a row would suggest that the 30% only applies to the first time, and successive times is far more common.

Is there any reason at all this can’t be limited to once or twice, tops, at least for defending teams?

There’s no reason at all one talent should become an IWIN button, and reviving over and over again is an automatic victory.

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Well, after reading that, it seems like the developers know these things and just don’t care. It’s apparently part of their plan to make sure no one gets too good at the game other than just through their wallet.

Please continue on above linked discussion thread