Not really. There are definitive tanks in 4* level gameplay, and lots of them, Kashrek, Boril, Kiril, Cyprian, BT could even make a case for some like Hu or Colen. A large and diverse population of tanks at that level. 5* gameplay just isn’t like that. When you say there are viable tanks for 5* it’s like saying Wu or Melendor or Scarlett is a viable tank at 4*, but really we all know.
Screw that, give me a 5* Gunnar any day!!
Thank you!! The tiles-to-healing is being taken into account with far too much weight. The devs obviously think this is an extraordinarily powerful feature, and have to nerf against it, but after using Aeigr we know this barely registers except as a minor perk, especially with how quickly and how much damage is being dealt at 5* level gameplay.
IMO 3 Round durations need to be removed from the game except maybe as a DoTs/HoTs duration or very specialized blocking skills like Merlin or Proteus or Peters etc.