I totally get your point. Since the first day I downloaded the game, did a few provinces then “ran out of world energy”… I thought, that’s stupid. I’m only allowed to do a few quests, then I have to wait X number of time before I can do more?
I think the whole idea is stupid.
Then I find out later about the summons. You only have a 1.whatever percent chance to summon a top hero? Okay. Well maybe, I thought, once you play for long enough and level up enough, you get more summon chances?
No. Not really.
So… I’m limited in how much I’m allowed to play. I’m limited in what I can earn through gameplay. And even if I spend… I’m still limited by RNG in what I’m able to get for my money.
I personally think the whole system is dumb as hell. But I have been told by the community that this is how games operate these days, and that I shouldn’t ever ask for or expect anything better, and I’m stupid for criticizing it.
Yeah, if it were up to me, we’d be able to play 24/7 without limits on how many quests or chests or whatever we could fill at any given time. And if we worked hard enough, we could earn all the best heroes and all of the necessary ascension mats for them.
But that is not how the game works. It’s not how it will ever work.
Didn’t mean to shoot down your idea, I just don’t think it’s realistic to expect anything like that from a game that is obviously based on keeping players from being able to obtain the things that they want and need. “Artificial scarcity” like I said.
EDIT: They want you to have to wait 3 months and spend $10,000 to get anything, then wait another 3 months and spend another $10,000. That is essentially their business model.
They can’t just sell you everything on day one, because they want you to come back later and spend more.