Hi all. I have noticed something that I think it needs some fix.
The issue appears on the situations, when the target is having not many HP and has attack reflection.
When I attacked that hero with special, the target reflected the overall dealed damage not the damage that allowed to kill it.
If Boril Has 280 HP, the total damage that I deal is 341. But the skill reflects all damage not the part that is equal to Boril’s HP. If Boril dealed 280 damage to be killed, he should reflect 125% of 280 but not 125% of 340 because he physically couldnt loose more HP then he has.
The other situation:
Chao is having 340 HP. He dealed 720 damage and reflected 940…
He should reflect only that damage that let him die.
That’s why I think it is a bug, because hero reflects damage of non-existing HP