Subject

[Raw data] Defense Stat v1.8

These damage ratios (Actual dealt damage / damage before defense stat) fluctuate. For the next data set, I need a team of five identical 2* Heroes (tier 1, level 1, 0 XP) with good defense stat and health.

Edit: Trainer Heroes appear to be identical. Even better if I can find a raid defense team of all Trainer Heros.

Edit 2: Looks like 2* Trainer Heroes with common villagers can farm 8-7. Now I just need a blue one.

Edit 3: This software appears to archive all edits, I wonder if it archives deleted posts for 30 days?

Data from Raid screencasts

Nearby of Special skill

damage ratio [modified defense rating]

0.1111 [468]n- R4>P3

0.1073 [511]n- B4>G4

Target of Special skill

damage ratio [modified defense rating]

0.6687 [152]t- Y3>Y1

0.4964 [208]t- P2>B1

0.4194 [253]t- G4>R4

0.3901 [302]t- Y3>P4

0.3920 [308]t- Y3>Y4

0.3076 [418]t- G4>R4

0.1836 [434]t- L50Y3*>L30B4*

0.2768 [450]t- G4>G3

0.2493 [478]t- L23Y3*>P4

0.2383 [478]t- L25P2*>P4

0.2159 [479]t- R4>Y3

0.1795 [481]t- L50P3*>L50G3*

0.2191 [499]t- B4>R3

0.1957 [511]t- L50Y3*>L23G4*

Data Points

Format

Hero Name, E= Enemy M= Mine

(attack stat x troop attack multiplier) x special skill multiplier = damage before defense stat

Hero Name

Defense stat x troop defense multiplier

Actual dealt damage / damage before defense stat = damage ratio, t= target n= nearby, L= level, RYGBP= color, 1*- 5*= stars

Bane E

(357 x 1.12) x 2.7= 1079

Wu Kong

308 x1

423/ 1079= 0.3920 [308]t- Y3>Y4

Bane E

(357 x 1.12) x 2.7= 1079

Rigard

478 x1

269/ 1079= 0.2493 [478]t- L23Y3*>P4

Layla E

(269 x1.13) x2.75= 835

Rigard

478 x1

199/ 835= 0.2383 [478]t- L25P2*>P4

Bane E

(357 x 1.12) x 2.7= 1079

Tiburtus

302 x1

421/ 1079= 0.3901 [302]t- Y3>P4

Caedmon E

(343 x 1.11) x3.15= 1199

Friar Tuck

450 x1

332 / 1199= 0.2768 [450]t- G4>G3

Layla E

(269 x1.13) x2.75= 835

Sigrunn

208 x1

415 / 835= 0.4964 [208]t- P2>B1

Bane E

(357 x 1.12) x 2.7= 1079

Hikaru

152 x 1

722 / 1079= 0.6687 [152]t- Y3>Y1

Caedmon E

(343 x 1.11) x3.15= 1199

Colen

253 x1

503 / 1199= 0.4194 [253]t- G4>R4

Scarlett M

686 x2.1= 1440

Bane, Target

410 x1.17= 479

311/ 1440= 0.2159 [479]t- R4>Y3

Balthazar, Nearby 422 x1.11= 468

160 / 1440= 0.1111 [468]n- R4>P3

Bane M

534 x2.9= 1548

Caedmon Target

474 x1.08= 511

303 / 1548= 0.1957 [511]t- L50Y3*>L23G4*

Grimm M

(542 x1.14)= 617 x2.9= 1789

Hawkmoon Target

446 x1.12= 499

392 / 1789= 0.2191 [499]t- B4>R3

Caedmon Nearby 474 x1.08= 511

192/ 1789= 0.1073 [511]n- B4>G4

Balthazar E

(483 x1.18)= 569 x3.25= 1849

Friar Tuck, Target

450 x1.07= 481

332/ 1849= 0.1795 [481]t- L50P3*>L50G3*

Bane E

(469 x1.13)= 529 x2.8= 1481

Grimm Target

(402 x1.08)= 434

272/ 1481= 0.1836 [434]t- L50Y3*>L30B4*

Caedomon E

(472 x1.14)= 538 x3.45= 1856

Scarlett Target

399 x1.08= 418

571/ 1856= 0.3076 [418]t- G4>R4