He’s a titan and boss destroyer, the amount of damage done makes up for the misses
I have the same percentage of misses using Ranvir now as I did before the update. The thing with tiles on titans is that 1 tile of 3 or 4 can miss (or 2, or all 4…) - even if it’s only the 1, you’ll get that “miss” text making you feel like it’s all misses. I’ve had cascades with Ranvir active and the “miss” texts popping up like crazy, thinking it’ll be a total dud but then score ends up 100k.
In PvP you have to be very careful using Ranvir. I often keep him charged for a while without setting him off, if I’m ahead. If I’m behind, I’ll use his buff on the most dangerous opponent and keep my fingers crossed. No guarantees with him but he can save your hide.
After maxing his skills to 8, he’s a game changer.
First time to score 50K on 7* Titan. But also helped by a good board.
I am also confused by this point… is the 195% or the accuracy that applies when the enemy’s health is above the caster? Would appreciate your feedback… thanks
His life level is toooooo low…
It’s both parts
If the enemy HP is less than your hero HP, that entire line is not applied.
Thank you. He could have been useful in any case if his Health was higher… Anyway hope SG makes some adjustments in the near future… hopefully…
I think the indian reverse Bojack Horseman is underrated for pvp, I play 4-1 with the 1 being Ranvir, First fire the monochrome specials, then Ranvir and let the tiles fly. This melts teams several thousand points stronger than me. Also When losing after he fires the first punch he becomes THE STRONGEST SNIPER IN THE GAME as long as you can reload him within 5 turns (this is often the case when it’s down to the last couple heroes on both sides and there’s room to ghost.
He does miss but when it’s down to the last two heroes standing he goes beast mode and has single handedly won me many fights when he fires back to back lol
My Ranvir+6 second punch:
798 attack x265 x195%= 4,187
Attack 744x 512%= 3,809
If only he could do it in one go but still pretty cool for a titan specialist (for those that accuse him of one trick pony) after using him a lot in offense I thought I should share
Bit of a necro to this thread, but I appreciate your comment.
As others have said: high risk, high reward. Most people remember the risk (missing!) because its so frustrating.
But the reward (+195% damage!) is nothing to sniff at. I’ve been playing with different offensive stacks for Ranvir, and find that when I bring 3 colors, the tiles pack a wallop. He’s actually pretty good for that 6th war flag, when I’m counting on tiles. Missing is frustrating, but damage amplification wins matches!
Thanks for calculating the numbers in your comment! The holy horseman is underrated.
Sadly, Wu and Ranvir are collecting dust now, relics of early development now that they just make stunning titans impossible. I don’t even use them in war. Sad…
People keep talking about Ranvir missing like Wu does…Ranvir doesn’t miss does he? …it’s not on his card.
BIG QUESTION: does the -35% accuracy only apply to the +195% dmg increase or does it apply to the entire special skill? For example, Ranvir’s special goes off. Then Drake’s is ready next turn. You touch him off and he fires. Does the -35% accuracy apply only to the increased dmg or to Drake’s entire dmg…270% + 195%?
Sorry, I’m not sure what you mean.
They both cause accuracy debuffs, and Ranvir’s chance for a miss is actually slightly higher than Wu’s.
The debuff applies entirely or not at all, depending on the HP comparison.
So you either get the attack buff AND the accuracy debuff, or you get neither.
And any miss is a total miss — so you can fully miss a tile or Special Skill, just like with Wu. You don’t get partial damage and only miss on the attack buff portion. It’s exactly like have a Blind status ailment.
Wu’s card states “Chance to miss also applies to offensive special skills.” Ranvir’s card says nothing about missing only reduced accuracy.
It’s true, Ranvir doesn’t have the explicit second statement — but he causes misses as well.
Reduced accuracy is the same as Blind.
Here are a couple posts where that’s been addressed before in this thread:
Status affect blind: What is blind?
Blind is a status ailment, which is the result of a hero or enemy having a Special Skill that reduces accuracy:
Some heroes who cast it include Bane, Hu Tao, Danzaburo (for the Swords trick), Joon, Justice, Drake Fong, and Neith.
I remember soylent green! LMAO
2 posts were merged into an existing topic: Ranvir – 5* Holy/Yellow HOTM