Couple of things;

1 - how are you calculating the “total damage” component? Asking because I think there is an error in it. Running the maths on Jabberwock (Using the formula set out in the Damage Calculation Thread), I get a total damage per strike of 455.26 against an average 5* defender… Multiplied by 2x and adding the DoT gets a total of 1144.52 damage which is a far-cry from the 4458 you have listed…

2 - Jabberwock doesn’t do 600% damage. He does 2x strikes for 300% damage. Because of how the damage Calculation works a ≠ b

3 - Master Lepus should also be on this list. The guy hits for 410% damage to the target (plus splash to nearby) & has a bigger attack stat than pretty well everyone on the list.

**Edit**

Ran the numbers on all the snipers using their REAL damage dealt to an average defence hero of the same star rating:

Hero | Strike % | Damage (Target) | DoT | Total |
---|---|---|---|---|

Lianna (+CB) | 512 | 974.47 | 974.47 | |

Gefjon | 500 | 951.70 | 951.70 | |

Joon (Costume) | 488 | 940.82 | 940.82 | |

Lianna | 512 | 913.07 | 913.07 | |

Lianna (Costume) | 482 | 910.89 | 910.89 | |

Joon (+CB) | 468 | 895.29 | 895.29 | |

Sartana (Costume) | 532 | 884.04 | 884.04 | |

Joon | 468 | 838.86 | 838.86 | |

Magni (+CB) | 420 | 835.34 | 835.34 | |

Alasie | 462 | 809.55 | 809.55 | |

Poseidon | 450 | 789.87 | 789.87 | |

Kingston | 445 | 783.69 | 783.69 | |

Magni | 420 | 782.92 | 782.92 | |

Gregorion | 455 | 778.59 | 778.59 | |

King Arthur | 468 | 777.47 | 777.47 | |

Sartana (+CB) | 452 | 770.24 | 294 | 1064.24 |

Master Lepus | 410 | 760.44 | 760.44 | |

Alice | 430 | 737.47 | 737.47 | |

Sartana | 452 | 722.07 | 294 | 1016.07 |

Magni (Costume) | 420 | 717.02 | 717.02 | |

Domitia (+CB) | 410 | 716.86 | 716.86 | |

Marjana | 458 | 699.52 | 300 | 999.52 |

Seshat | 400 | 692.13 | 692.13 | |

Domitia (Costume) | 390 | 690.35 | 324 | 1014.35 |

Domitia | 410 | 671.47 | 671.47 |

You can see the order is SIMILAR but not quite the same… Mainly because of how Damage is actually calculated in the game. It’s not a straight up linear calculation but is really an exponential relationship between the Attack Power & the Defence Stats of the enemy.

**Note**: for this I haven’t taken into account the silent “stat boost” that defending heroes have… So the damage will be a touch lower (e.g. Lianna with costume bonus goes from 974.47 damage to 761.85 damage)

Edit 2:

Adding in the “Special Cases”

Hero | Strike % | Damage (Target) | DoT | Total |
---|---|---|---|---|

Fenrir | 600 | 1239.2 | 1239.2 | |

Azlar Costume | 410 | 794.2 | 430 | 1224.2 |

Jabberwock | 300 | 455.26 | 234 | 1144.52 |

Alfrike | 200 | 223.97 | 1119.85 | |

Sumle (Vs. 4*) | 515 | 1039.47 | 1039.47 | |

Sumle (Vs. 5*) | 515 | 889.76 | 889.76 | |

Kageburado | 450 | 840.38 | 840.38 |