OMG I forgot that rabbit hahah ok you are making me work on sunday
Wth lol totally thought this was kerri for a minute
Good times that @Kerridoc helped us a lot. Great friend
The only sad thing about this chart is red has one pure sniper in Marjana and she’s middle of the pack. We need a hard sniper, especially with Green now dominating tank defense position.
Couple of things;
1 - how are you calculating the “total damage” component? Asking because I think there is an error in it. Running the maths on Jabberwock (Using the formula set out in the Damage Calculation Thread), I get a total damage per strike of 455.26 against an average 5* defender… Multiplied by 2x and adding the DoT gets a total of 1144.52 damage which is a far-cry from the 4458 you have listed…
2 - Jabberwock doesn’t do 600% damage. He does 2x strikes for 300% damage. Because of how the damage Calculation works a ≠ b
3 - Master Lepus should also be on this list. The guy hits for 410% damage to the target (plus splash to nearby) & has a bigger attack stat than pretty well everyone on the list.
Ran the numbers on all the snipers using their REAL damage dealt to an average defence hero of the same star rating:
|Hero||Strike %||Damage (Target)||DoT||Total|
You can see the order is SIMILAR but not quite the same… Mainly because of how Damage is actually calculated in the game. It’s not a straight up linear calculation but is really an exponential relationship between the Attack Power & the Defence Stats of the enemy.
Adding in the “Special Cases”
|Hero||Strike %||Damage (Target)||DoT||Total|
|Sumle (Vs. 4*)||515||1039.47||1039.47|
|Sumle (Vs. 5*)||515||889.76||889.76|
Mine is a simply damage calculating without considerating the deffense factors, just the amount of attack of each special… but I don’t know then about the defense that modifies those numbers… I really dont have that info… so its only a look to the attack * % of special damages, and then multiplied by their attacka talent paths at 30, and… adding the mana troop at level 30
Why wouldn’t you add 4* heroes to the list? I’d be interested to see how my Triton+19 att does.
Because I try to put the most powerful ones… If I put all the heroes… there is a lot of work to do haha
Great list @Jamir. Line: mcbeard79 is like to collaborate and add a few columns for w/Tarlak, Ranvir, Wu, Sexy Rigard, etc…
whats is mean DOT ?
i dont understand DoT
Damage Over Time (the residual damages like azlar burnig, or Proteus poisoning)
Thank you @Jamir for creating a quick comparison list of snipers and @Guvnor for additional information. Some people are gifted with a love of math and accuracy while others are gifted with the ability to create a broad brushstroke picture. This forum is a wonderful place where these differing talents benefit the many. IDIC
ow ok thanks a lot…now i got it
Ahh Ok… May be a little misleading to call it “damage” then… It’s more “attack power” than anything.
As I said, the damage calculation is (pretty) straight forward & all listed out in the Damage Calculation Thread (linked above too).
But it does change the order of the “best snipers” a bit from what is in your OP.
I’m still hesitant between magni and king arthur In raising the level and I have tools for one hero my only problem how i benefit from skill magni in Defense Or i use king arthur and make it just damage
Wow, I’m somewhat disappointed in Sartana in costume. Doesn’t even beat out a vanilla Lianna…
I’m leaving my Sartana at 4/1 with max costume since I will be using the costume more anyways. Although Sartana w/ Costume bonus deals the most overall damage, that 294 DoT is over freakin 6 turns.
“Attack power” is then a meaningless concept since in real battle, only the “damage” that you calculated is meaningful. Therefore the list of “best hitter” should be ranked by “damage” that you calculated
What I did in this ranking is show which heroes have the most direct potential damage hit to a single enemy. Clarify that I did not take into account anything to do with altered states, or bonus in attack or defense, I only took the values of the card at its maximum level, then I added the attack improvement in its talents path to attack and lastly I added with the % of epic mana troop at level 30. No matter what actual damage the enemy takes next, no matter how much the defense of each enemy affects … I’m not evaluating that. Mine only shows who hits harder than who, if everyone hits the same enemy in the same conditions … the number does not matter so much because the variables to obtain the real total damage are many and I do not manage them. What I’m trying to show is that if Lianna attacks Ursena while Ursena has a 30% defense shield, she will always do more damage than if Alasie attacks Ursena in the same conditions … just knowing who has more direct damage in the special than who. Everything else I never took into account, that can be calculated by someone who knows and put together that ranking.
Thats what I was trying to point out. “Attack Power” doesn’t linearly translate to “damage dealt”… The damage calculation doesn’t work like that as evidenced by the difference between your list & the one I posted above. It is SIMILAR but not the same.
The list I put above evaluates the damage from sniper against a set enemy. All conditions are the same in every calculation, the only thing that changes is the Sniper.
Comparison of the two ranks:
|Hero||Calc. Dmg Rank||OP Rank||Difference|