Couple of things;
1 - how are you calculating the “total damage” component? Asking because I think there is an error in it. Running the maths on Jabberwock (Using the formula set out in the Damage Calculation Thread), I get a total damage per strike of 455.26 against an average 5* defender… Multiplied by 2x and adding the DoT gets a total of 1144.52 damage which is a far-cry from the 4458 you have listed…
2 - Jabberwock doesn’t do 600% damage. He does 2x strikes for 300% damage. Because of how the damage Calculation works a ≠ b
3 - Master Lepus should also be on this list. The guy hits for 410% damage to the target (plus splash to nearby) & has a bigger attack stat than pretty well everyone on the list.
Edit
Ran the numbers on all the snipers using their REAL damage dealt to an average defence hero of the same star rating:
Hero | Strike % | Damage (Target) | DoT | Total |
---|---|---|---|---|
Lianna (+CB) | 512 | 974.47 | 974.47 | |
Gefjon | 500 | 951.70 | 951.70 | |
Joon (Costume) | 488 | 940.82 | 940.82 | |
Lianna | 512 | 913.07 | 913.07 | |
Lianna (Costume) | 482 | 910.89 | 910.89 | |
Joon (+CB) | 468 | 895.29 | 895.29 | |
Sartana (Costume) | 532 | 884.04 | 884.04 | |
Joon | 468 | 838.86 | 838.86 | |
Magni (+CB) | 420 | 835.34 | 835.34 | |
Alasie | 462 | 809.55 | 809.55 | |
Poseidon | 450 | 789.87 | 789.87 | |
Kingston | 445 | 783.69 | 783.69 | |
Magni | 420 | 782.92 | 782.92 | |
Gregorion | 455 | 778.59 | 778.59 | |
King Arthur | 468 | 777.47 | 777.47 | |
Sartana (+CB) | 452 | 770.24 | 294 | 1064.24 |
Master Lepus | 410 | 760.44 | 760.44 | |
Alice | 430 | 737.47 | 737.47 | |
Sartana | 452 | 722.07 | 294 | 1016.07 |
Magni (Costume) | 420 | 717.02 | 717.02 | |
Domitia (+CB) | 410 | 716.86 | 716.86 | |
Marjana | 458 | 699.52 | 300 | 999.52 |
Seshat | 400 | 692.13 | 692.13 | |
Domitia (Costume) | 390 | 690.35 | 324 | 1014.35 |
Domitia | 410 | 671.47 | 671.47 |
You can see the order is SIMILAR but not quite the same… Mainly because of how Damage is actually calculated in the game. It’s not a straight up linear calculation but is really an exponential relationship between the Attack Power & the Defence Stats of the enemy.
Note: for this I haven’t taken into account the silent “stat boost” that defending heroes have… So the damage will be a touch lower (e.g. Lianna with costume bonus goes from 974.47 damage to 761.85 damage)
Edit 2:
Adding in the “Special Cases”
Hero | Strike % | Damage (Target) | DoT | Total |
---|---|---|---|---|
Fenrir | 600 | 1239.2 | 1239.2 | |
Azlar Costume | 410 | 794.2 | 430 | 1224.2 |
Jabberwock | 300 | 455.26 | 234 | 1144.52 |
Alfrike | 200 | 223.97 | 1119.85 | |
Sumle (Vs. 4*) | 515 | 1039.47 | 1039.47 | |
Sumle (Vs. 5*) | 515 | 889.76 | 889.76 | |
Kageburado | 450 | 840.38 | 840.38 |