I’ll start by saying that overall I believe when taking in large amounts of data with hero rolls, ascension rolls, etc that things average out the way that they’re “supposed” to (albeit with really slim odds for gaining certain heroes/items).
What I have noticed though consistently and I know many others have is that there is a “clumpiness” to the randomness. Successful hero rolls seem to happen in clumps. Unsuccessful ones seem to as well. It seems that you can be just as likely to get several great heroes in a 10x roll as to get just one. They seem to come together in groups like this in a manner which is not so “random”.
This then seems to get offset by large amounts of 10x rolls that yield nothing of great value.
This is great if you get one of the amazing 10x rolls, but can be complete rubbish if you’re on the end where you’re getting the losing rolls that must exist to offset the clumped together amazing rolls.
I guess like I’ve seen Rook say “randomness” here pretty much is another way of saying luck, but I think more consistency and less “clumpiness” would be better.