If you genuinely believe that you “consistently get a layout of tiles that mean you cannot do any decent damage to the opposing team”, please:
- Explain what SG’s incentive would be to make raids harder for the attacker.
- Explain why, in that case, they provide the attacker with so many advantages (selecting opponents, tailoring the attack team, ghosting tiles). Wouldn’t it be easier for them to remove some of these huge advantages than to engineer a complicated tile bias algorithm?
- Figure out how to measure the board problems you claim to see. (Do you think fewer matches are available than you would expect? How many would you expect? Why? How many do you actually see?)
- Measure those boards. Report the results.
Or you could just continue to grumble about the boards being biased against you, without considering how silly the idea is. That would work, too.