So, I am one of those who claim the raiding system is beyond unfair, I also had made a thread about it but a moderator(?) of this forum decided to lock the thread and sent me to “contribute” to a thread that is speaking good of the raiding system (basically either say something nice about our game or stfu. “Democratic” as I expected from a company that runs a game this way, but let’s not dwell too much on that). As for people claiming the raiding system not only is fair but also advantages you, this is by far the biggest BS I’ve ever heard about the game. This game is ANYTHING but fair and the raids are the most rotten and unfair part of it.
If the game decides that you have to lose:
-If you colour stack against the tank, tiles of the color you chose will hardly ever come out and the corresponding heroes will barely be able to perform their finals once before beign killed (if you’re lucky).
- If you try to play on the side to avoid feeding mana to enemy heroes, the board will often activate series of combos that will end up hitting enemy heroes anyway (often with tiles they’re resistant against or tiles of a colour you haven’t deployed) so the enemy heroes won’t be greatly damaged (or won’t be damaged at all) but they’ll fill up their mana and strike you down with their finals (often hitting EXACTLY the heroes of yours that have their own finals ready and oneshotting them even when they’re not supposed to). On the other hand, when you actually need to activate a series of combos it never/ralery happens.
- Like I just mentioned, enemy heroes will ALWAYS hit the heroes of yours that are ready to perform their special attacks.
-If you have a hero that has the ability to revive teammates, that will hardly ever happen, while the enemy hero will revive their teammates almost every time, often reviving multiple heroes at times.
-Your heroes special abilities (escaping death, dodging, resisting negative status etc) even when completely maxed out will hardly ever/never activate. Enemy heroes’ abilities, on the other hand, activate almost every time.
-Taking debuffers, cleansers, healers etc to try to build up a strategy will only help you prolong your agony. If the game system wants you to lose, you lose. Period.
Another infuriating thing is having only three chances to avenge an attack. Considering how unfair the raiding system is, it would be nice to have the chance to attempt a revenge every time you want. Other games offer this opportunity, so I’m not really asking for the moon and stars here. Having only a very limited amount of attempts to revenge an attack, seeing them stolen away from you by a damn AI that throws everything it can against you and then never having the chance to avenge yourself again against that player is so infuriating that it consumes me from the inside, and hearing someone trying to make me believe that this game actually advantages the player during raids is more infuriating than I can even explain. The raiding system IS unfair, and NOT in favor of the players. Just admit it and stop trying to treat us like fools.