The factor that determines whether you are top 1% or not comes down to the difficulty bonus that you are assigned. When you are assigned a low bonus, the top 1% is inaccessible. When you are assigned a high bonus, the top 1% is given.
My question- why does the difficulty bonus increase rapidly at the start- eg 409 to 442 after a couple of wins in first session- and then gradually reduces eg from 447 to 437?
I observe this repeatedly. The opponents i defeat are the same- broadly. But after say 10 consecutive wins, I see a reduction of difficulty bonus by about 10 points.
When I flee a battle, the next round I see a sudden spike in difficulty bonus- eg 437 back to 440- which then reduces after each win.
Obviously, it’s just a feature reflecting the program logic but unfortunately I don’t see how the logic makes sense- hence, can anyone explain better?