Raid Shields defying the purpose of a leaderboard

I really wouldn’t call the communication you are referring to as real communication.

What does ‘We will be introducing Raid shields in version 15!’ communicate? Maybe I, and several others, missed it, but I’ve seen no further information or clarification regarding this, and people just had to speculate. I didn’t see any response to these speculations, and/or any preview of this feature in the thread you refer to. And when the topic (and concerns) was raised in beta, there were no SG comment, further information or clarification.

Maybe the Raid Shields are, somehow, related to the under-development ‘raiding related new feature’, which has been suggested – but that’s just further speculation. Because there’s no more information given. And I think it would be a really bad decision to implement a (seemingly) weird feature because of a future change or addition, if that was really the case.

I don’t know if you’re a beta tester, but there’s really not much communication going on – often not a big problem, but sometimes… Sub-optimal. Or worse. But that’s only my experience and opinion.

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I is much easier to recruit into your alliance if you are in the top 100 or better yet the top ten… I can see a value in raiding up to ~3k Cups, popping a shield and then hitting the AR chat line to fill those hard to fill spots for late game players.

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This. We can discuss whether this mechanic is good or bad, but even if it was good – how did this rise to the top of the development priority queue? There are dozens of items on SGG’s top-of-the-year to-do list that haven’t been implemented, and plenty of good ideas from players. How did this and loot tickets make it through?

This Raid Shield idea is a weak – dare I say, cynically, money-grabbing? – response to players’ laments that they work hard to climb up the raid ladder, only to find themselves down a tier in the morning. There have been some very thoughtful designs to address this issue, notably @Ellilea 's Trophies & Permanence - a rewarding PvP system with more depth and climb incentives idea (even without extra loot) Given that SGG decided to devote precious dev resources to addressing this issue, it’s a shame they didn’t do it as thoughtfully.


Did anyone ask for this? Losing cups makes filling the chest easier… I have issues with losing twice as many cups as I win from raid defense, but this doesn’t address that at all. When I win 15 defenses and lose 7 but still lose 150 cups, it can be frustrating.

@Petri Currently, the individual in the No 1 Spot (not Zero or JimMe) is shielded and thus preventing attacks. Is this the goal… Drop 500 gems on raid flasks get to a high spot then another 1,000 gems to solidify it for a week?

And lock yourself out from raiding for a bit of vanity? There’s is NO benefit besides vanitynof being #1, and I would rather keep filling my raid chest than staring at myself atop the leaderboard.


You have always been far more reasonable than me…

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I don’t remember anyone asking for this anywhere. You can have whatever feeling you have but no players, beta, top or other are behind this. You get nothing for being high on the leaderboard so why would you pay for shields? That does not make any sense at all.

We will never see 4000 cups.

For those of you wondering if raid shields were ever suggested by a player, here is the original thread. This was later copied into the 2nd thread for consideration.

Hahaha yes this is what appears the shield is all about. Why people are so passionate about a pointless and skilless pvp system is hard to comprehend for me… Thanks zombie people who spend $$ to think their good at something and shame on you SG for exploiting these poor souls.

Where’s the real content?? Why is season 2 cockblocked? Why so many useless heroes? Guinevere, Guinivere Guinivere yawwwn… This is what we get… shields for raids… these devs sure have their priorities set for the benefit of the game huh.

So what, exactly, will be the point of a defence team? Now you can protect your cups… :confused:

regardless of raid shield, you should be allowed to be revenged.


I am one of those people that I like to play to occasionally step on the top.

This theme of the shields, it does not seem fair to me if the top 100 is shielded.

Remove the list of the top 100, and since eliminated the Raids of the game lost all their meaning.

We all know that if you leave 7 days on vacation and lose 500 cups, you can take 4 or 5 days to recover them.

The cups do not go away forever, the cups come and go.

The cups are for people who play on a daily basis!


Here are some photos of my little adventure. I raided to #2 within six cups of #1 and put on a shield for a few minutes. I changed my team to show my respect for the leaderboard as is now :joy:. The other top 5 players all had been logged off for 2-6 hours so it is very likely that most or all had shields. I couldn’t find someone to raid who had more cups than I did due to these shields.

This is a mockery of a leaderboard! Imagine if I put a 7 day shield on…

My suggestion stands - set a limit, raid shields of 24 hours and 7 days need to have cup limits or top 100 limits.

Another interesting idea from my alliance mate is for people with shields not to appear in the leaderboard then emerge with their trophies intact


Today’s stupid question, but where does it say who is under shield protection? :roll_eyes:


No one would last that long at the top without getting raided. You can stay up for a while but most of the time you will be down 100 or more cups within two hours and you’ll definitely be wiped out in 4-5 hours

Nuuuu I want a 7 month shield not a 7 day shield.
People wanna use a shield up high, let them, they aren’t hurting anyone. The raid system is set up so you rise fast and fall fast. It’s ironic that a while back a guy wouldn’t log off and held #1 for days and it upset so many players it forced SG to introduce live revenges in the top 100. I guess it’s different if you spend gems to do the same thing.
It’s ridiculous being in the top 10 anyway. You log off for 20 minutes and log back in to see almost 20 attacks and at +10 - +15 for wins and - 45 to -50 your defense has 0 chance to hold cups.
I’ll never buy a shield but if people wanna spend gem for them it’s fine by me, I just wish they would actually fix the raid issues that have been complained about since the beginning of the game rather than offer shields for gems tho.


Thank you JimMe for pointing that out. The never ending stream of whining threads about defence raid losses is truly mind-numbing, but a top ranked player saying that will (hopefully) stem the tide.

You Sir win the internet.
This exactly shows what are their priority.

Really would like to know from @Brobb (that like to raid but probably never buy a single shield) what she thinks about it.

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