currently the raid has one big issue: it very often finds players stronger than us. In this way it’s necessary to modify our heroes team prior to make the research, and then modify the team again right after.
Proposal: introduce in the raid the same behaviour of the challenges. When we make the research the game finds three kind of opponents: one easy, one moderate, one difficult, on the basis of the team stats (not on the basis of trophies). When the research is done it’s not possible to modify the team. If done, research must be performed again
What do you think about this idea?