So this is kind of annoying. I kill them to 0. But then they stay alive and keep hitting me? This happens very often this is just the first time I got to screen shot it.
The 0 in the popup is showing what his health will be by the end of the turn. You can see this in action, as an example, if you check the popup during a tile cascade — it will show the health that the enemy will have at the end of the cascade before it even finishes animating.
I notice there’s a fire DoT on Gravemaker, so presumably that’s about to kill him at the end of this turn — but he gets to take his turn first, and was apparently charged up, so he’ll fire his special before dying.
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Well that’s pretty misleading.
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