Raid Ai & Algorithm

I raid enough to see patterns in how the Ai/algorithm is dysfunctional and here are a few things I see consistently:

  1. Over serving tiles of an element that you did not take into battle. Not only at the start of the match, but continuously throughout the raid - an over delivery of an element you simply do not have a hero for.
  2. Feeding cascades to promote an enemy that is close to max special in order to trigger their overdrive. Several occurrences where one more tile sequence will trigger enemy special, and the tile/s are delivered to do so.

In this regard I do not find the board to be randomized enough. I believe the algorithm needs to be adjusted so that it is impartial to my above, recurring experiences.

To whomever is reading - thank you!

A post was merged into an existing topic: [Master] Faster autoplay / Improve Autoplay AI