I have a Ranvir, and even though he’s only at 3/70/8 (still waiting on one more darts), I’ve started using him. But I’ve realized that his ability is a bit unclear when you are color stacking.
Suppose, for example, that:
- My team includes Ranvir and Vivica
- Ranvir’s buff is on.
- Ranvir’s health is at 400, Vivica’s health is at 800.
- I hit an enemy whose health is at 600 with a yellow tile.
How is this handled? I can imagine three possible ways:
- Ranvir has a 35% chance to miss, but Vivica doesn’t, so you’ll always hit. 35% of the time, it will hit for 100% of Vivica’s attack only, and 65% of the time, it will hit for 100% of Vivica’s attack + 295% of Ranvir’s attack. (Vivica gets neither the penalty nor the benefit of the buff.)
- The whole attack has a 35% chance to miss. If it hits, then it will hit for 100% of Vivica’s attack + 295% of Ranvir’s attack. (Vivica gets the penalty of the buff, but not the benefit.)
- The whole attack has a 35% chance to miss. If it hits, then it will hit for 295% of (Vivica’s attack + Ranvir’s attack). (Vivica gets the penalty of the buff and the benefit of the buff.)
Does anyone know how it actually works?