I managed to pull QoH and was excited when I read her special ability, most notably “The Playing Card Minion gives it’s owner Taunt. Taunt prevents the enemies from using their special skills on minion owner’s allies”. But when I faced off against her in the Wonderland event as a stage boss, I noticed something strange.
QoH had a minion, so I fired Hu Tao’s special in an effort to kill it. I noticed that targeting was disabled (tapping on her brings up a TAUNT message on screen), but Hu Tao’s is a “hit all” special. The attack only weakened the minion, the TAUNT message appeared on screen again, but QoH was struck with blind… what!? Maybe it was a fluke, maybe she was already blinded and didn’t notice, so I went in a second time to experiment.
Sure enough, after letting her fire her special and summoning a minion, status effects completely bypassed the Taunt shield. What’s worse is it had no effect whatsoever on Proteus’s special, I just couldn’t select a target. Maybe I read the description wrong, or maybe my idea of stopping an ally from firing a special worked differently in my imagination (kind of like how mute works, tapping the hero does nothing), but it has greatly reduced my excitement of pulling her. At least she’ll make a good tank with high defense and HP, and I can no longer say I don’t have a 5* fire hero.