We all know the very little odds of pulling event heroes, but let me talk a bit about my personal experience. I’m playing since 18+ months and I have constantly tried a 10x pull on the event gates (and sometimes more than one…). While I never got a 5* hero, I had the luck to pulls 2 jackal, one falcon, one hansel, and two gretel, and I’m quite happy with them.
However, the excitement that once came with event gates opening is quite totally vanished. I know well now that the chance of getting a good hero - and in particular one that I miss - are so low that it’s not even worth trying. Last Guardians event I only tried a couple of pulls hunting the panther but no more, and probably will do the same for next events.
So I’d like to share with you a possible compromise solution for long-time players.
It would be interesting if the devs adjust the odds of pulling event heroes according to how many times you tried a pull over time in a gate and how many pulls you did. Let me clarify a bit, and adopt Guardians event as our example.
Guardians gate opened in July, and now in November, and we expect it in March (unless a green reflect event is inserted in rotation before). Now consider this scenario: every time the gate opens and you make a pull, you earn some bonus points, depending on how many pull you did. Obviously devs can place a cut-off that at least N (= 5, 10, 20, ?) pulls are required to obtain the points. Then, after you earned points in say 4 Guardians events (thus requiring at least 1 year of playing), the odds of pulling Guardians heroes are increased in the subsequent gate openings. The increase is proportional to your points.
In this way long-time players will maintain interest in pulling heroes from the gates, hoping to finally get these eluding 5*. The devs also wil be happy, because we’ll continue to spend gems…