Subject
Copy and Paste Rainbow 3* and 4* teams
Click for Strongest with 1*/ 2* ascension items
=Simple advice==
5* 2.60 heroes are stronger than 3* 3.50 heroes
4* 3.60 heroes are stronger than 5* 2.60 heroes
Click for 3* ascension item advice
=Leveling your rainbow team to 4* 3.60==
4* 3.60 heroes are the most powerful in the game using only 1*/ 2* ascension items. 1* / 2* ascension items can be farmed on the world map along with recruits, food, iron, XP, ingredients, 1* / 2* troops and 1* / 2* heroes.
Two 4* 3.60 heroes take the same XP as one 4* 4.70. But the 4* 4.70 is not twice as powerful as each 4* 3.60 hero. While two 4* 3.60 heroes are more versatile, and with double color ( see below ) potentially more powerful.
If you level a 4* 3.60 hero to 4* 4.1 you use six 3* ascension items. If you buy them during special offers, this will cost $12+ USD. You can never get these 3* ascension items back.
Save your 3* ascension items, and the hero XP, until you know the game better and can select which heroes are good.
Click for discussion of 5* 2.60 and 5* 3.70 heroes
5* 2.60 and 3.70
5* 2.60 is generally weaker than 4* 3.60 .
5* 3.70 is generally weaker than 4* 4.70 .
The Devs have said this is by design.
5* 3.70 Exceptions
There are several exceptions- Alberich, Joon, Natalya and several others- are all very powerful at 5* 2.60 and 5* 3.70.
These are usually heroes with specials that do not do damage ( revive, heal over time, mana over time ) have a very powerful secondary effect ( 6 turn blind, non dispellable DOT, non dispellable debuff, zero initial damage with 100% DOT to bypass reflect damage and high defense stat ) or have powerful secondary effect not found in 4* Heroes ( Crush of Hel until Scar of the Depths was added ).
5* 3.70 follow the rule
There are many heroes that 5* 3.70 are worse than a similar 4* 4.70 hero- Lianna, Horghall, Sartana, Quintus, Marjana, Azlar, and many others.
Example
5* 3.70 Marjana is weaker than 4* 4.70 Kelile.
These are usually heroes with specials that are pure damage, partial damage and partial DOT, or a slow mana speed version of a 4* heroes fast mana speed, or average mana speed, special ability.