I know that draws have probably been discussed to death in some form or another, but I don’t think I’ve specifically seen pity counters (sadly, searching leads to riposte :-)).
Many games have implemented pity counters to take out the sting of random draws. Honestly? I see no downside to it. It doesn’t diminish the value of 5* or Ascension mats, as the “guaranteed” item after say 100 draws is in no way guaranteed to be awesome. In fact, some games have gone as far as to have a specific “pity hero” which is given.
This could be great for EP, as it would let them dictate just how powerful the pity hero is and balance it if it gets out of hand. It would also grant (negative) bragging rights to people with bad luck
(Yes, I have drawn 72 times without seeing a 5*. And yes, I can do the maths. This will happen to 6% of players. 6% will also have drawn SIX OR MORE 5*s with those many draws. I am seriously discouraged to continue to draw. If I knew that at the latest at 100 I would get something, I may reconsider. But while 100 may work for me,bviously this number could be much higher or lower, depending on EP analyzing spending patterns etc.)
But think of the positive message a change like this would have. The wave of good will that could be generated in an era of lootbox gambling.