I noticed with autoplay, even if a monster has only 1 health if my hero has a special to be used it will use it. Can we have some kind of setting that says “If the monster has less than XX health, do not use special”
This train of thought was re-ignited by @Buryyourdead on the You Know When… Thread.
It’s not a concrete specific idea, but some blue-sky thinking for comment and future development.
[AliveIlliterateHeifer-size_restricted]
We are all aware that the AI in the game is pretty rudimentary and predicable.
I’m fairly sure the chain of events is:
Fire charged heroes left to right
Fire diamonds then dragons
match three
In Raid/War Defence:
This simple pattern can easily be manipulated and is one …
@Kerridoc @zephyr1 @Garanwyn @rook
Merger on the Orient Express?
Hope you guys had a good weekend.
Rook
Split this topic
August 25, 2019, 7:43pm
3
A post was merged into an existing topic: If X then Y - programmable AI