Find below the screenshots that I took a while ago (around 21:52 CET+1 time zone [Germany]) when I noticed that despite not being active already for several minutes, the player could not be attacked.
This is not just one-time-instance capture, I think developers don’t need to get flooded with bunches of screenshots - I took it just once to show the issue.
It might be some kind of:
- a real bug to fix
- an issue caused by the difference of my version of the app and the one of the player (I doubt though)
- cheating when player forces the app to stay online automatically not being really active in it - if it is the case, then this problem has to be addressed by developers under the general scope and some deeper check of players’ states is needed in order to detect their activity and consider them offline if no reasonable activity is captured.