In regards to stronger rewards:
imagine…if you will:
They change the level to essentially no limit.
At level 60 there are 2 curse tiles at once.
At level 70 you can’t take any items.
At level 80 there are 3 curse tiles at once.
At level 90 the toxicity is doing 500 per turn.
Who gets through that?
Not someone who is following @madmarv’s guide!
No… someone who is starting level one with max’d 5* because they have so many…Dupes Galore!
Someone with resources/crafting access to dragon attacks, tornadoes, scrolls etc etc… so that they can cut through the lower levels so fast a curse doesn’t have the chance to set in… resulting in greater points than all of you who followed the guide and fielded your 3*
Someone… like this:
Now… let’s give the player who goes the highest up this impossible tower a 5* ninja and 500 emblems of each class, and a few 4* mats also!
And through 3rd place… let’s give those 2 hard working individuals a 4* ninja , 400 emblems of each class and one 4* mat.
Just mull that over…
~ Meanwhile, F2P currently… can’t drum up enough coins so that they can pull a S1 3*
Hey @madmarv, your guide is cool btw. Didn’t mean to come off as a slight. For the great bulk of us, it helped get us up there!
And I want to be your apprentice