I started March 2019 to the game and grinded till today There were surely times that I couldn’t complete events but those were early days.
When I started playing the Ninja event, I realized how much time it adds to my daily playtime. And an additional 10 round event daily which requires further attention is the last thing this game needs. I work 8 hours a day in my work and then have regular daily responsibilities. I am a gamer yes but I play mainly on consoles. Empires and Puzzles is the only mobile game I play and this is a distraction, or take a break time event for me.
Despite this and my 30+ year gaming habits, I completed everything and achieved some of my goals in the game. Have 10+ fully ascended 5 stars 40+ 4 stars and a deep bench of hero’s that awaits their turn or doomed 4star ascension materials.
This event is 100% not for me and on top of recent Hero nerf decisions this event put a very bad taste to me. The last couple of days I only did my titan hits and only completed my daily chests without any additional farming at all. As the game is only asking one thing lately:
More, more, more…
SG and Zynga are asking players to do more events, more pulls, spend more money constantly whereas the only thing we receive is fewer chances of hero’s, materials, etc…
There is a major balance issue within what the game offers and demands from players.
Since the Ninja event, our long alliance lost another long member and only 1 player decided to complete the event. We all have deep hero benches and defense scores above 4400 with a cup average of 2400+
I am not sure where I stand with this game anymore very honestly. Designing an event that force you to dedicate at least 1 additional hour to your gameplay is way too much. And for what the rewards are terrible. There is no chance to get any type of ascension material on an event that requires that much time is an insult to the player base. I want to strongly urge SG and Zynga to realize that time is the most valuable commodity in the world so if you demand players to spend that much time then you need to compensate for that dedication with good rewards.
Otherwise, the only thing you will do is push players further away. This will possibly be my final warning as a player as I am strongly losing interest. And from my friend range, there is a mass departure on long time players in which I am one of the newest players.
I strongly suggest you to sit down and work on this event from start to end.
I also will like to end my message with couple suggestions on how these improvements can be done.
Divide Event into 2 sections - Basic - Advanced
Basic will have less power limit and curses can last only 3 matches. This way all player base will have a chance to complete the event. It will have 25 stages and daily players will have 6 chances each refresh every 4 hour with a new turn.
Advanced will have none ending rounds. curse will last till the next event. Starts TP from 2500 all the way up. Define no end point for this event and let players participate this event for the first 3 weeks of the month. A perfect play ground for end game players and bragging rights on which levels they can reach etc…
Needs massive improvements. You need to stop being stingy on ascension materials. What good it makes for anyone to makes any pulls when they can’t ascend any hero’s ? Please respect players times as stated above and if they invest in it give players a chance to farm for those on most hardest content ever.