Hi forum friends
I used to be a regular on these boards two to three years ago, ranting about all things FTP.
I left the game thinking I’d be gone forever: one key catalyst was because I got really annoyed by the Telluria nerf – the one time I ACTUALLY pulled a good hero as an FTP, everyone got outraged and she got massacred! I really don’t understand how that was fair but that is a story for another day. I was also just disillusioned and annoyed in general by the lack of options for FTPs to get new 5* heroes, and wanted to spend my time on other pursuits.
Recently some familiar forum faces tagged me on my forum cake day and that piqued my interest in the game.
To my own surprise, I found myself playing again.
As a way for me to rationalise and reflect on my decision to venture into this addictive game again, I thought it would be appropriate to summarise the following fundamental changes I have noticed to the game (from my perspective and as an FTP) since I left two or so years ago:
Mystic vision is a lucrative source of gems and items, and can be activated more frequently than previously was the case. This seems to me to be the best place to get gems and emblems. The odds seemto have improved markedly as well, as I have been consistently receiving 3-5 gems and on one occasion obtained an epic hero token. (I suppose this was a calculated decision on the part of SG, to offset the power creep somewhat, noted below at point #4)
Soul Exchange! My goodness, if I had known this had been implemented earlier this year I would probably have ventured back into the game EARLIER. This is precisely what I, as an FTP with heaps of 5* dupes, had been waiting for: a way to trade your dupe 5* for a new 5* hero. I can’t wait to do this frankly in November (does anyone know the precise date btw?)
Lots of events and seasons now. This was already the case but it’s really ramped up now. This makes the game a bit overwhelming but it is a double edged sword. On balance it’s probably a good thing overall as it adds variety to the game, if you’ve played it for long enough.
Power creep is ridiculous and worse than before. The magic heroes are crazy and the Season 4 and 5 heroes are also insane. This makes the Telluria nerf even more of a joke frankly. Raids are significantly harder, almost impossible to win (in the absence of a significantly above average board) and are more luck based now (requires FTPs like me to use high risk high reward mono or 4-1/ 3-2 stacks to have a chance of winning against the latest heroes in top teams. In one sense, that is fair as those who pay will naturally have better teams - but it could prove discouraging. I remain hopeful of snagging a good 5* healer at the next soul exchange)
Things that haven’t changed:
This game is still a grind that requires lots of time and energy. The amount of food and resources required for limit breaking - just to use one example - is pretty crazy
Hotms still seem a bit weaker than event heroes. This seems to be by design, to ensure players spend at events. To date, I have never pulled a 5* event hero…
The people on this forum are as helpful as ever