This probably won’t be too popular but it was something that my alliance members and I were talking about.
We have a fairly diverse range of players. Some pay and some just play. We realized that with these tournaments, as time goes and more emblems are acquired, the gap between pay and free players is going to widen.
Try to imagine the excitement of a newer player who gets to take part in a three star raid tournament, only to realize that they’re up against players with maxxed out emblem heroes. I would think that it would be demoralizing. It also lowers the incentive of spending 75 gems to continue playing for someone who is a free player.
I understand that it takes time to accumulate heroes, emblems, and ascension mats. But like challenge events, the ranking of raid tournaments seem only applicable for people who spend money, and in the end you will only have a larger gap in power between f2p and p2p.
If you nullify emblems for tournaments you give new and free players an honest shot at ranking and rewards, and possibly more incentive to spend those hard earned gems to buy back in if they’ve lost their four matches.
If matchmaking is really finely tuned where emblems turn out to not matter too much, then great! Forget I posted this. But maybe this could also be part of the solution for matchmaking. Just a thought.
Thanks for reading!