No spend trap OR past 5* HotM, small team, alliances and Valor points OR why SGG ignores most suggestions

Hero Academy v1.0, a Bad business decision?

Click for Hero Academy v2.0 rant

In my opinion, Hero Academy was a bad business move from a business analysis

using HA10 retraining 5* heroes, and spending resources, to change

5* Horghall ->> 5* Quintus ->> 5* Horghall or

5* duplicate->> 5* duplicate

is just bad business

It does not give you a small prize in return for your spent resources

Unlike

3* / 4* / 5* heroes used for Hero XP, or 4* 3.60 heroes used to complete rare quests, or 5* Magni / 5* Vivica from Legendary recruit training ( RT20 ),

Alchemy Shards from spending 200 gems ( 2x attempts), and resources, to change 4* darts ->> 4* Tabards ->> 4* darts again or 4* extra ascension item ->> 4* extra ascension item in Alchemy Lab v2.0

HA10 retraining 5* just burns your resources

Lab v2.0 as a model

Alchemy Lab v2.0 is a great model for spend depth

The below suggestions are from a spend depth point of view. Not a player point of view

Color Classic 5* retraining

Alchemy Lab v2.0 is a great model for spend depth

= If you use every possible result except one ( example all 1* battle items except 1* mana potion 25% ) then that result is guaranteed ( result 1* mana potion 25% )

For Hero Academy have

a set of 5x recipes ( Color Classic 5* retraining ) were 3x Classic 5* heroes of the same color produce 3x Classic 5* heroes of the same color

Example

Ingredients
3x Horghall

gives you

3x random green Classic 5* heroes ( that are not Horghall ) including a 5% chance per hero of a matching costume

Total 3x 5* in and total 3x 5* out

So using 3x unique Classic 5* heroes of the same color guarantees the missing Classic hero of that color

Example

Ingredients
Horghall
Kadilen
Elkanen

gives you

3x Lianna ( only non duplicate choice ) including a 5% chance per hero of a matching costume

Total 3x 5* in and total 3x 5* out

Color Classic 5* retraining only works with Classic 5* heroes

To use other 5* heroes, use HA10 retraining 5*, or below Advanced Color 5* retraining

Advanced Color 5* retraining

a set of 5x recipes ( Advanced Color 5* retraining ) were 4x unique 5* heroes of the same color guarantees a random limited availability hero and 3x Classic 5* heroes of the color STRONG against the ingredients

Example

Ingredients ( all blue )
Magni
Isarnia
Thorne
Richard

or

Ingredients ( all blue )
Perseus ( limited availability hero )
Isarnia
Thorne
Richard

gives you ( all green which is strong against blue )

1x random green 5* limited availability hero and if available a 100% chance of a matching costume

3x random green Classic 5* heroes ( different color so no duplicates ) including a 5% chance per hero of a matching costume

Total 4x 5* in and total 4x 5* out but color change ( in example from blue to green )

This color change is cool, useful and solves the problem of no duplicates in the results while still returning 3x random Classic 5* heroes and still requiring 4x unique heroes be a matching color

While not technically illegal, this uses a variation of a banned gacha technique since players need sets of 4x same color, Classic 5* heroes to get a random matching color limited availability hero

Chaining

Classic color 5* retraining will chain with Advanced Color 5* retraining since you can use Classic to get matching color, unique sets of 4 for use in Advanced

Duplicate 5*

This helps deal with complaints of Classic 5* heroes in every summons and duplicate Classic 5* heroes

This helps deal with complaints of unwanted duplicate 5* HotM ( looking at you triple Perseus )

Unlocking

This would add 10x recipes

All could unlock at Lv10, or they could be spread out

Academy Shards

Alchemy Lab v2.0 is a great model for spend depth

= Shards offer 6x random choices in 3 categories

For Hero Academy shards have

Ascension items

2x Academy shard choices of 3* / 4* Ascension items ( same as Lab v2.0 )

Example
3x 3* Orb or 3x 3* Cape
3x 3* Orb or 1x 4* Darts

Costumes

2x Academy shard choices of Classic 4* / 5* costumes and matching base heroe ( same odds for 4* versus 5* costume plus base hero as 3* versus 4* ascension items above )

Example
3x 4* costume, and base, Rigard or 3x 4* costume, and base, Gormek

3x 4* costume, and base, Rigard or 1x 5* costume, and base, Magni

Like summons, heroes could temporarily exceed available hero slots if 3x 4* costume, and base hero, are selected by user

For maximum spend depth change it to ANY 4* costume, and ANY 5* costume, with matching heroes. Classic costumes 95% chance and Limited availability costumes would only have a 5% chance in this version

Summon currency

2x Academy shard choices of Summon currency ( all possible, including new summon currency as added to the game )

Example
900x Atlantis coins or 900x Challenge coins

900x Underwild coins or 900x Challenge coins

6 choices

For a total of 6 choices when turning in 1000x Academy shards

Bored

Yes I am bored
Yes I am bored in Empires
Yes I am looking at jobs in the game industry and spend depth is a useful skill to master ( also practicing my forum skills, bug hunting skills, and customer/ Devs support skills )

FIN

2 Likes