It’s one thing if you lose because the other team has a superior defense, but it’s another thing when during the tourney or wars, that the board totally dictates the out come of the match.
Latest example is the tourney. So you are given a single opponent to fight. You have also been dictated the conditions in which we have to fight with. So what happens when within the first 5 moves, your forced with single attacks of a missing color? Well it’s an easy loss. Second, based on the algorithm, the defense side will always target your weakest hero, healers or your most charged skill. Furthermore, to balance out the possibility of an attacker scoring combos, the defenders turn counter allows them to attack 3 at a time; even 4 times on occasion. For some reason defenders normal attacks damage range between 100-150pts. Attackers damage is always less; 45-60 weak vs, 90-120 normal and 150+ for strong.
So I know there alot of debate over these issues, but how can it be fair challenge when you cant retreat without a loss, the boards refuse to produce combos, no matching tile colors in series, lack of healer tiles, flooding of missing tile colors, etc.
No mater who you are, you’ve faced this dilemma at times it’s the most inconvenient.