Personally, I’ve seen them fire randomly. For example, I would look and see that they reach Tier 1, and aren’t firing their special (mana is still flashing with no S indicating that they will fire), then all of a sudden the next turn it changes to S and they fire without reaching Tier 2.
Ninja Changing when they Fire Special Skill -- Gone from 2x & Holding for 3x to "S" with no mana change
Don’t know about intended my thoughts here:
I noted it in a tournament fight a bit ago & asked if QA could look into it. Never heard back so will follow-up now.
Hi, this has been confirmed to be working as intended. I hope this helps!
Can you confirm what the reason is for the changing from “holding to a higher charge” to “OMG MUST FIRE NOW”…?
Is it indeed linked to “Low HP”?
Edit: moved here from another thread because the topic is discussed here
I have searched around and it seems all descriptions how the ninjas fire on defense are incomplete. They seem to not only fire randomly at charge points, but also between charge points when HP gets low (this can even happen with a mana block or mana steal). Has anyone figured out the exact mechanics of this?
I think you just described them.
I’d say I have sketched my current understanding. Do they always fire at a certain HP level? Or does the chance to fire simply increase as HP level goes down? I have no idea. Would be great if someone could fill in the details.
More motivation why I want to understand this below
The ninjas were and arguably still are underestimated in defense (as witnessed amongst other by some comments in the thread Ninja heroes, how does work in defense? I originally posted to). One reason is that many people still believe that they fire randomly. A Garnet tank seems to always heal when HP is low. A Onyx or Cobalt corner will immediately fire back if you try to sniper, but the ninja survives. To increase my chances of winning, I’d like to better understand this.
Edited to account for thread move
The devs won’t tell us anything, as usual. And we’ve only realized that their statement of it being random isn’t entirely true. [edit - it is, but there are some special triggers, and that’s what you’re asking about]
So someone has to test. But there’s so few out there right now it’s difficult. I suspect it will be easier after a couple more iterations.
I’ve merged your thread into an existing forum thread which answers the question or shares the same topic/idea that your thread does.
See my above comments for the hypothesis & Petri’s response confirming it is working as intended.
Just had a Fight against A Garnet Tank and when her Spezcial fires, there appears no S so i was a little bit surprised.
Ninjas seem to also fire when HP is low (without showing the “S”). This is reproducible. I have tested this for Garnet and Mika (even with Hel mana block), and corner Cobalt. I have a question around this topic here: Ninja Changing when they Fire Special Skill -- Gone from 2x & Holding for 3x to "S" with no mana change
Edited to account for thread move
Agree, and I saw Petri’s response… but there’s no detail. And as the reflection fiasco showed, sometimes things are working differently than intended, but we have to ferret them out.
I actually do think the behavior is exactly as intended… the one small bug would be related to the bar not changing to indicate the ninja has changed tactics and will fire. Likely because the UI doesn’t update the bar at the right time, but maybe that should be fixed.
If you check some of the videos above, the UI does change. It’s just it changes then fires instantly so it’s not easy to screenshot.
Ninjas are the spoiled brats of E&P. They can do as they like, whenever they feel like it, disregard all the rules that aply to the other heroes, dodge tiles and specials, counterattack without special skillls being active, use their specials erratically… it’s like they’re patched here from another game…
Yeah, I also think it works as intended.
But as you can see from the bug reports of even well-informed players like @Aquaginera_7DD and @Dice87 (or the multiple posts complaining about Garnet tanks firing too often at charge 1) this is not widely known. And none of the posts describing how ninjas work seem to incorporate it.
I also agree that the UI should indicate whether the ninja is going to fire. As it is now, I can at best guess. But it could potentially change how I move tiles or use specials if I would know whether a ninja is going to fire after a special hit.
@Guvnor can you please point me to the UI change you mean. I don’t see a UI change when a special gets a ninja into “fire immediately” territory (only after I move tiles right before the special procs).
Double checked the vid and couldn’t spot one. My mistake.
Thanks for confirming.
@Petri it would be great if the UI would change to “S” if a ninja will fire the next turn after a special hit. Is this possible?
That may even happen, but it’s still a UX blunder. As @YaraEuP says, it should change at the point the logic changes (and I actually do understand it’s as soon as that hero has a turn, but that doesn’t help from a UX perspective), which should be after damage is inflicted.
The issue there is that may slow the game in a meaningful way (especially for titans and challenge/tower). In which case we’ll just have to deal with it.
I’ve been testing this issue and came to this conclusion:
Ninja heroes will “work as intended” or better said “as described” when their health isn’t low. They fill fire randomly at tier one, two or three.
However: when a Ninja Hero reaches low health, they will fire at the next possible moment meaning something is overriding the hold on the charge and making sure the hero gets its special fired before death.
Also, when a Ninja Hero is at low health, it is impossible to get it charged to charge level 3, because the hero will fire EVERY time (this can be reproduced) at charge level 1.
@Petri This looks to me like the “bug that wasn’t a bug” regarding the issue with Mitsukos special and Cobalt (and all the rangers with it). Please fix it or clarify; a short sentence like “it’s working as intended” (again!) won’t make it, because players don’t know whether they should spend their money on ninja heroes (because this extra feature is awesome) or if this “feature” will be nerfed away soon.
@Guvnor If there is something I am missing, please let me know. But since the ninja tower event will start today I would be happy to get some more specific clarification as soon as possible. If there is some.