I haven’t seen this idea, so if it is out there please direct me.
This idea is more for defensive wars. Instead of having 6 flags for attack teams, alliances would set up 6 different defense teams (you can only use a hero once like in regular wars). The opponent would then see ONLY the first defense team and attack with heroes from their roster. Once a team is defeated, then the board would show the 2nd defense team of the player defeated.
Every 12 hours you get 3 flags, the battle would go on for 18 hours and the team that gets the most points wins.
Here’s the catch, you can use anyone from your attacking roster, but unlike wars now, if your attacking hero survives, it is still able to be used in future attacks providing you have enough flags. If a hero does not survive an attack, even if you win the attack, then it is no longer available for future battles. So, for example, if I attack with 5 heroes, and 2 don’t survive the win, I can use the 3 that did survive in my next attack.
Also, once a defender has all 6 of their defense teams defeated, they do not regenerate. If an alliance can go through all of the opponents defenders, then they receive a bonus. If they do it first, then it should be a more significant bonus than the other team.
Hope I explained it well.