all allies get 100% mana and 50% mana regen for 2 turns . this would be for a slow mana hero
The Mana gain would need to be less than 20% to not be overpowered. At 100%, I could bring two of these heroes to a raid and use them to refill each other’s Mana, allowing my attacking heroes to obliterate the other side because they’ll never run out of Mana.
I need a hero that’s cutting off all my mana from all allies but it’s giving them proper health.
Kindof like what Obama did with his healthcare
Added it to the Master Thread
that’s if it goes off before your dead slow mana takes a bit to charge
2 posts were merged into an existing topic: Alliance / Clan members should be able to trade/gift/share materials and heroes
Idea for a new 5 star hero with average to fast mana. Steals the mana and skills from a random enemy and then unleashes the skill back on another random target. If steals from a healer, steals the health and mana and distributes evenly amongst all allies.
Sounds like Lord Loki