New raid tournament style: random mode. You don’t know what mode (rush, buff, no heal, etc) until match starts. It’s completely random.
This would break up the current reliance on a few heroes since you won’t know what mode to play for. Add some excitement and in game strategy to the raid tournaments
I mean it’s a game so it’s suppose to be engaging and unpredictable. Not suppose to be rigid and staged. I wouldn’t call gameplay random. That’s like calling sports random. That’s not a fair description
But those are random aspects that many people don’t like. You are suggesting another random aspect. More randomness does not seem to be what people want.
I agree with this. I wouldn’t like your idea, but I’d live with it. But it does add more randomness to the game. And there are plenty of posts on here about randomness.
With the suggested mode being part of a set rotation of events, this could work. But I disagree it would add strategy, as to use strategy, you at least have to have something to plan the strategy around. By bringing randomness to the mode, SG/Zynga might just as well roll a virtual dice or flip a virtual coin to determine the winner instead of having an actual battle (be it PvP or AI).
I think the strategy would be to figure out what mixture of heroes maximizes your chances to play well in each type. Then in gameplay what color titles will you focus on given the revealed game style. Not major changes but something I think
It’s primary purpose will to undermine players playing the same defensive heroes we see in the raids nowadays. Each raid I’m playing basically the same team every round; alfrike, heimdall, treevil, north, etc