New Idea: Titan traps

Imagine you are stuck with all three of your Titan energies and the Titan is still 12 or more hours away.

Would you not like to be able to spend that Titan energy before the Titan arrives?

(And hopefully also be able to fulfill the seemingly unfair daily challenge of attacking a Titan when the reward is going to expire before the Titan actually arrives?)

I propose to Small Giant that they create some kind of Titan trap that players can apply at the cost of one Titan energy per trap.

When the Titan emerges from wherever it is, it might miss the trap, but if it does not, I would suppose a random number somewhere between 5,000 and 15,000 damage be applied to the Titan.

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Iā€™d prefer an extra reward for killing the titan early. Otherwise players can have some reward for not making hits.

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No hits at all or late hits?

I have found that if you make zero hits you are never so much as informed that the Titan has been defeated at all, let alone given any rewards.