Currently there’s no good use for them and the number just keeps growing. To remedy this situation I would like to propose introduction of a new building - the meat grinder. It would enable players to magically transform unneeded recruits (and possibly heroes) into ham and/or other resources. Details still need to be figured out though. I also prepared a (low quality, sorry!) conceptual picture:
I think a small amount of resources (1k ham per recruit?) could be viable.
Speeding up building doesn’t really help me, I have everything built & upgraded already.
Or, less helpfully but more thematically, it could turn out a new kind of Hero in a random Element. This Hero would be called Fresh Meat, and would work like a Trainer Hero, but worth a little more XP.
The key here is, unlike regular Trainer Heroes, Fresh Meat can only be fed to non-Human, non-Undead Heroes to level them up.
Right now I’m waiting for level 10 upgrade, 1d 10h to go. But even if I can eventually turn all these recruits into troops, I’d love to have more options.
That’s a good advice thank you, but all I can achieve this way is getting my ham back and getting rid of the recruits. And the whole point of this new building would be converting recruits into resources, so you don’t have to just throw them away or stuff into HA.