Never use TC20 for storage


Because I’m wasteful and it is my goal to plan to ascend one hero quickly:

I run color-specific rare training *3 to build up a stock of rares. I run that up until ~2 days before I expect to pull. (for two weeks roughly) then I pour ALL remaining recruits and food into TC20. Any off-color I feed to my waiting heroes, and on-color I ‘lock’ (3/4 star).

I then farm packs like a mofo on speed for those two weeks. when my 3 star rare TC finishes, I convert all to tc2 and run 3*tc2 for ~2 days each. I do not dump them.

Then I pull. I usually get what I’m after (hotm, usually) and color feed the heck out of it.
Then, because feeding heroes takes food, I pull my tc20 out one at a time, drop the recruits in tc2s, feed/ascend the hero. Then when tc20 is empty, I transition to color feeding. By that time, however, my hero is t4/50ish. the remaining tc2 will be dumping out heroes regularly (as I’ll have 4 tc2 running) and i generally finish the hero over the next 2 days.

“Never use TC20 for storage” pffftt… hahahahaha sorry.

If I weren’t still sort-of trying to get my greedy paws on some s1 5*, that might be valid to switch to tc13.

But I just pulled Magni from TC20.

I wanted that guy. I also want Sartana. Wouldn’t mind Lianna either.

…this guy.


Yea you read correctly.

I suppose I could run 2 TC19s instead of one, if that’s what you’re suggesting, and then pulling out of TC11. I see how you do it, and frankly that seems like a decent idea if you want to level up heroes as quickly as possible. All depending how fast you want those levels… imo I’m not in that much of a rush. 1hr vs 30 min, it makes no difference, I work during the day and I don’t mind the wait.


Please add “early to mid game” to the topic name. I have all 4* heroes since like level 45, same with level 20 buildings. Can’t imagine putting my food and recruits anywhere else when I am full. Don’t call something dumb when it has a condition.


You store recruits in TC11. (TC4 early in the game if you don’t have 11)
You store food in TC20. (TC13 early in the game if you don’t have it; TC12 if you don’t need ANY TC20 5* heroes, which doesn’t apply to very many players)

The way you withdraw food from TC20 is by shifting the queue from TC20 to TC11. Making deposits is the reverse, moving the queue from TC11 to TC20.

I can think of two good reasons to store food like this:

  1. You are (relatively) early in the game, and you are saving food for when you can run TC19, or waiting on your barracks to level up, or just waiting to get 4* troops worth leveling up with your feeder troops.
  2. You are (relatively) late in the game, and you don’t have any heroes you want to level up that aren’t ascension blocked. You are saving your feeder heroes to power-level somebody when you get them and need to save food for that process.

Otherwise, banking food doesn’t make sense. (I currently have more heroes to level up than feeders, so I’m not banking anything)


Only thing I see wrong, Barry, is tc12 & 13 store more food per recruit than tc 20. Not heckuvalot, just sayin.


If you are going to store food, you can use TC12, TC13, or TC20. I would choose them for the following reasons:

  • TC13 – You need 4* heroes and don’t have TC20 yet.
  • TC20 – You need 4* or at least 5* heroes.
  • TC12 – You don’t need TC20 4* or 5* heroes. It burns the least food and recruits per day, giving you 3* heroes for food more cheaply than the above, which mostly give 3* heroes anyway.

They are all an order of magnitude worse than TC11 when you eat the output, so I mostly don’t worry about the comparison between them for players who still want 4* or 5* heroes for their rosters.


Was baiting you on that. The f2p/c2p vs spenders is deciding factor. Players that talk about storage seldom make that point.


I use different strategy. I store food in battle items instead. Super mana, Super healing or even making tons of minor healing potions are working great for me. If I cannot make any good items, TC19 is my choice. I do sometime train 30-40 fodders at one shot that can upgrade 4-5* for 1-2 levels easily.


That isn’t storing food. Storing food implies to cash it when needed. When you make battle items, they become… battle items, they won’t return to be food.