I have been playing for approx 4+ years. I’ve read that the algorithm for raids hasn’t changed and is still the same but I feel this is not the case.
In the past 2 months or 3, I went from winning 3/4 out of 5 raids to 2 out of 5 at times. I used to win 80-90% and was in the top 10 once/twice.
Now im lucky if i win 40% of the times.
I started off rainbow style, went to stacking and finally mono over the course of the 4 years.
Easy raids that are quick kills in standard and reverse double I am lucky if I kill in 3 turns. No matter how I manipulate the board, the colours required are not coming. The colours needed are not placed in the centre. I’ll have 2 on the side and one in the far corner. And after creating diamonds or manipulation, the colours will be every else but where it’s needed.
Yes everyone has said that it’s based on luck or that you manipulate the board. It’s not the case. I used to be able to manipulate boards get diamonds and do cascades and still can, but no matter what, the colours rarely show and by that time their players have already fired off. Im not even talking about the harder to kill defense system but the easy ones.
I have good heros to counter but they aren’t charged by the time 2/3 of their players are charged.
2/4 weeks ago I used 2 raid tokens. I finished my chest on the 18th try (not the first time this has happened in the past 2/3 months!!!). Today I won twice out of 5.
The algorithm has been changed. It’s become harder and they just want you to spend money to buy more raid tokens to finish.
Not to mention that the defense computer actually know what targeting is. They are hitting players that are dying or the healers and then hit them with tiles. In my last raid they attacked the corner heroes of mine with a direct shot and hit them with tiles. It’s the corner… it’s not an easy hit with tiles.
You can say it’s all luck, its manipulation. But after 4 years, I do know the difference. I have been checking for the past 3 months.
Really really easy kills (reverse double and standard) where I can take the centre hero out with 8 tiles approx it takes me sometimes 3 different tries with strong decent heros because the colours aren’t there. They are just not giving the colours. Even with manipulation. And it’s not that the newer heroes are stronger. It’s the algorithm.
Honestly this has become a pay to win game even normally and it’s become quite disgusting.
You can say player fatigue etc but no. I do know what I’m talking about.
I do think the 20% defense needs to be removed because the algorithm has changed.
You can say it hasn’t but the stats over the past 3 months say otherwise.