"This hero is too powerful, “that hero is too weak”… Those issues are always being discuss (or complain) all the time. Is that possible to adding natural enemy system to restraint each hero ? For example :
Hero A hit all opponents but deals additional damage to some specific heros.
Hero B cut all opponents mana but further cut mana of specific heros.
Hero C is 4*, but able to heavily damage to specific 5* heros.
Of course that will make the game more complex, but may become more fun from stratgy point of view. It funny (or shocking) to see Dawa can efficently down some 4* or even 5* hero because she is natural enemy of them…