🍻 Myztero – 5* Purple/Dark -- "Secret" Tavern of Legends Hero

For anyone who has Myztero and Elradir they do synergise together pretty well. One on each flank will guarantee a hit-3 will get the DOT sent back to them, possibly x2. I run a Myztero in the middle and 2 Elradirs flanking him and that works even better with more chance of getting multiple hit-3 DOTs. It absolutely destroys hit-alls particularly JF but even Bera and Vela in one team will end up dying pretty quickly with these 3

He has really come into his own with his 2 nature friends. This team is probably my most successful team at the moment. I can’t take it against every defense I come across of course, but the teams that it works well against are a lot more commonplace than most people think

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In the first video Myztero does ok.
He even got fully loaded! A rare sight

And then did 245 damage per hero:

Elradir’s…?

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248 damage per enemy from the exact
same ailments…

While the fully-loaded Secret Hero also lowered attack by 24% and prevented Devana from summoning, Elradir’s took No Damage while Myztero withered. That 100% damage reflect To ALL Enemies… is crazy.!! 6 months ago that number would have been 50%, but portals are full-tilt these days…

And holy cow… 24 purple tiles!
Had he brought his Alfrike the match would have been over in half the time…

The second video is even worse…
Let’s look at that next

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In the second video, the Secret Hero does a great hit on 4 enemies with def down:

For 384 total…!

A solo Elradir does more than that against 1:

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And much more when the enemy defense is up!

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Here’s The Secret Hero’s Big Hit:

Minions do more…

  • Elradir 's take no damage from ailments.
  • Return multiple damages from the same ailments.
  • Are regularly, fully-charged in 9 tiles with their multi-passives.
  • Will make any hero "come into his own with two nature friends"

Of all the support for Myztero

and any other hero for that matter, I can’t think of any better than Elradir 's. They can triple-stack the ailment damage while the Secret Hero also maintains the actual effect of the ailments.

Even one of them… is an exceptional addition! The YouTubers who failed to understand the card aren’t really at fault since his card breaks multiple rules.
But… that does go to show the value of someone else’s letter grades.

And unfortunately…
The value of future pulls as well…

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Oh good grief…

SG make the rules. They decide what cards can and can’t do. If they’ve made a character do that then it is the rule that it can. Whether it’s working exactly as intended, of course, will be seen in time. There have been occasions, as we all know, when a hero is released before all the possible effects and synergies have been worked through (/cough Telluria /cough), and that will be addressed no doubt in due course; but most heroes have a certain niche where they truly shine, as indeed they should. The conditions where this terrible threesome can wreak havoc are rarely met. Thus I doubt that the devs will get round to tweaking them any time soon. But, to be fair, stranger things have happened.

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Or

My raids believe the latter

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Myztero is just as good as Elradir, and in overall utility I would rate him higher.
I love my Elradir(s) for the sheer damage output they can do when used together and when ailments hit them both. Myztero does just as much DOT as one Elradir, and he “stacks” with them so the synergy is good.
Elradir has an up-front hit, which is nice. Myztero has a small hit, but at 6 tiles once lanes open up he can chain these together for decent damage. Again, Myztero is a 6 tile hero - which is VERY important. I’ll get back to this in a moment. Myztero returns ailments vs just the damage, meaning he can do defense down, attack down, silence, mana drain, mindless attack, etc. That makes him an ideal anti Alfrike hero which Elradir can’t (although he can support in that role as he doesn’t get impacted by mindless attack). Elradir returns everything point in time whilst Myztero memorises and can be used more strategically - he will pick up more DOTs/ailments than Elradir because of this. And he will be ready for another round before Elradir. And all ailments are fired back to all (like Elradir) for full duration (unlike Elradir).

With this team I focus on getting 9 green tiles - and 6 purple tiles tend to come incidentally, or often 3 tiles will come with 3 more required, which is not hard to get. Him being VF makes a lot of difference. Against Alfrike I need 6 red tiles (Emilio) and 6 purple tiles to really gain the advantage and his speed really helps out with this. Against Bera teams I can fire him once to shut down Bera and then fire him again vs flanks. The speed is a huge (feel free to focus on this word in your retort, I will stick by it) tactical advantage.

And he does take the DOT damage unlike Elradir, but that is why I have C Mel and another healer. He also dodges the up-front damage fairly frequently, unlike Elradir. At 19 emblems I very rarely see him die unless the whole match has blown up in my face.

With Elradir vs ailment dealers and with Emilio vs Alfrike I am really enjoying “The Secret Hero” (not sure why you keep stressing that, but you do you). He is one of the most fun heroes in the game and one of the most powerful and versatile strategic heroes. I love him to bits.

You can downplay him as much as you want if that makes you happy. You don’t seem to get any enjoyment out of the game now so all of your enjoynment comes from putting it and various aspects within it down, again and again. Go ahead if that fills your void. It no longer bothers me because I know the worth of this hero.

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They definitely are a match made in heaven. Even if you only have 1 Elradir.
That one would send ailment damage without overwriting the very fast Secret Hero.

It’s a great team!

Also… last year Myztero had a fairly narrow niche.

With every passing event
And every passing hotm
That niche widens!

Unfortunately for the Secret Hero…
In my often not so humble opinion
With every passing event
And every passing hotm
So does the alternative options also widen

But Elradir appears to me to have refreshed his utility.

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I’ve noticed something that is maybe a bug with this guy, but probably just another sad blow to his usefulness. I found an ultra rare plus 20 Myztero today in a raid defense and hit him with Hannah. I checked his card to check the ailment and he DID NOT memorize the attack ailment. I mean, I guess since it’s tied to the fiend and not a turn duration it’s isn’t applicable for Myztero to memorize? Presumably that means he doesn’t memorize Elizabeth or Motega ailments or any other ties to a fiend.

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This thread has discussion on it
I don’t consider it to be a bug

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Well, the low rates of the two new Black Friday event heros reminds me of our poor Mytzero. Same odds essentially, but look how crappy he is…

he could use a damage buff or protection against aliments for the entire team like Emilio or at least he is passively protected against all aliments so he just memorise them

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