My question finally answered (second case is true) . I leveled Kashhrek to 4/58 and take him to s3:13-10. So, when Almur uses his health reduction, and successfully reduces health for my team, and then I use Kashhrek, then:
Health is reverted to original maximum.
Health is boosted by 450.
One teammate (Kiril) , which has health above maximum before Almur’s turn, was completely inaffected by this effect.
So, Kashhrek and friends counters health reduction completely
If one of my heroes has been affected by Alfrike with a -225 health reduction and I have a customed Kasshrek in my team, using his special after Alfrike it would work like:
original max HP: 1250
Alfrike: -225
New max HP: 1025
Kasshrek: +450
New max HP: 1250 ( + 225 temp HP )
So every new healing from a healer without HP boost will get back to the original max. HP?
That would make Alfrike pretty useless as long as she is very slow.
I have Kashhrek maxed as I refused to dispose him after I outgrew him as my tank in my early days, finding less use of him as the months have passed. When the costume came, I immediately max the costume version and even placed emblems on him up to +11. I tested him on defense in a previous 4 star rush tourney where reds are prohibited. I was not impressed.
No fire means 1 aspect of his skill is void.
His heal is actually lower. Tank got hit a lot, so it need more immediate heal than heal than can bypass max HP, chance is when he heal, it doesn’t even back to full HP.
I do agree. But I was banking on the idea that his flanks might have doubled their health total before the tank dies, or close to double. Got a C grade for defense in that tourney. Maybe not on rush tourney and maybe not on no-reds. Maybe he is viable for offense.
Kash done me good when I first got him which was early on. If you been playing a while n pops up you have other healers and nature hero’s he can be less important to your rosta. I like the costume (don’t own one) but kash main original is the red defence down which is a pain.
This is the exact reason why I never bring any reds to a team with a Crashwreck tank. He then basically becomes a giant meat shield to freely dump tiles into.
I leveled mine up to 2/19 during my very early days but quickly abandoned him since he’s a one trick pony who is virtually worthless on offense.