OK, let me start by saying that I LOVE the revenge bar and the arrows! Initially they were a bit strong, but after the change I find them at a great place. It’s great mechanic to scratch your brain before attacking.
The only thing that really annoys me, is if you double/triple a color to take out a tank, especially if the tank is a healer, which is often the case, and the board just screws you over. The revenge bar is just brutal in those cases.
In my power level tier, if you face for example a maxed Kashrek it’s difficult enough. If you add on top bad board, its even worse, when you add the revenge bar it is just brutal, given you miss some colors additionaly.
What do you think about that? Is there a workaround?
In the end it seems that going a triple color is a no go, and maybe even double color is not that good. Maybe going with a rainbow team against such team is better?
If I would change something, I might want to make the initial board only, have at least 5 tiles of each color, during AW only.
I would appreciate any feedback