Let me start by saying THANK YOU! for dynamic new mechanics and challenging quests in the game. Perhaps I’m in the minority, but forcing a non standard team composition on a quest is enjoyable. I don’t think I speak for myself when I say give us more!
Currently there are two quests per week.
Energy cost 72 (4+12+20) x2
Emblem rewards 72 (4+6+8) x4
Proposal 3-4 quests per week. Lower rewards and energy costs. Maintain difficulty.
Energy Cost 87 (3+10+16) x3
Emblem Rewards 84 (3+5+6) x6
Energy Cost 104 (3+9+14) x4
Emblem Rewards 96 (3+4+5) x8
So by lowering energy efficiency and increasing item consumption in game, we could run these quests more often for slightly greater returns (12-24 more emblems per week)
Additionally, a 10-20% chance for an EHT to drop on final stage of a trial quest would be well appreciated by the player base.