Hoping someone can answer some questions on game mechanics for me!
I don’t know how much about the exact mechanics is out in the public domain or if anyone has done the number crunching to try and uncover any of it so guessing some of these may not have a known answer but any info on ‘best guesses’ or links to threads and guides would be appreciated.
How Does Mana Work With Multiple Heroes Of Same Colour?
So, let’s say 1 yellow tile generates 100 mana, if I have 2 yellow heroes do they both get 100 mana or do they get 50 mana each.
How do troops work with multiple Heroes Of Same Colour?
Similar to above, if I fire off a yellow attack with two yellow heroes how does the game work out the damage based on each heroes attack and troops?
The big one, how is damage calculated?
I’m trying to work out whether to stack defence or HP on tanks so is each tile treated as a separate attack,
Do Special’s take colour into account?
If I fire yellow tiles at a purple I do more damage but if I fire Joon’s special at a purple enemy will it do more damage than if I fire it at a purple one or do specials ignore colour?
What is the % damage of specials based on?
So, if an attack says it does 200% damage, what is that 200% of. Is it 200% of your attack rating?
Cheers for any help