AR kits
Or you can use extra kits from AR to run a second camp with Uncommon training ( RT02 ) since 2.1-8H only supplies you with enough for kits to run 2x Uncommon training for 12.6 hours per 24 hours.
Advanced House
Close enough
Click for boring part
Reference
The original purpose of this post was to analyze Advanced House to see why the Devs chose the number of buildings ( 1x for base ) and the maximum hourly production ( 5 / hour ).
Then use the analysis in discussions about Advanced house game meta.
Recruits
Before AR, and Advanced House, recruits were a huge factor
(ARCHIVED Before Advanced House 9 and Atlantis Rising, Uncommon training versus Extra fast training)
Kits and hero drops
Once AR, and Advanced house, solved the recruits problem, then kits were a much more important factor .
1* heroes from training camps and 1* heroes from loot drops ( 75% all drops ) became less important.
1* heroes for leveling
Swords, Rugged Clothes and hero loot drops are hideously expensive in food for 5* heroes and pricey for 4* heroes ( see notes)
Stronghold 12+, the game becomes unbalanced.
After first Legendary training, the game becomes less fun.
+25% kits
Season 2, Province 1, Hard difficultly all stages gives 0.35 kit / we compared to 0.28 / we for all other stages ( with increased kits, 1.5-x and 2.1-xN ) or +25% more kits.
Probably not RNG noise (750+ runs for including about 100 runs for most popular stages )
4* ingredients
As a bonus Season 2, Province 1 gives all 4* ingredients, unlike Season 1, Province 5.
3* Ascension items
We are not sure how farmable 3* ascension items impact 1* ascension items.
AR
During AR, Season 2, Province 1, Normal difficultly gets 0.84 kits / we which is +12% better than 0.75 kits / we of Hard difficultly.
Notes
5* heroes food
Exact food calculation
FIN